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  1. #1
    Player
    Remiferia's Avatar
    Join Date
    Dec 2019
    Posts
    38
    Character
    Zophia Rozwell
    World
    Louisoix
    Main Class
    Samurai Lv 90
    How are we feeling about the Red Sands change in CC?

    Played a couple of games and feel like there's just too many avenues too close to checkpoints now. You have about 4 different flanks to watch in your own spawn checkpoint and the pre-made callouts aren't really fit-for-purpose in communicating where they're coming from. You also have 2-3 escape options in the spawn checkpoints with an express path that forks into two more express paths, allowing players to back out, hide and get back in where the defensive team can't easily counter.

    Maybe it's just because it's all very new but I'm not having fun at all with new Red Sands. The new Cloud Nine is great imo.
    (0)

  2. #2
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
    Posts
    557
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Guesswhat View Post


    I mean... it's true.
    Crowd controlled is buffed.
    Purify is nerfed.
    Animation lock? Buffed!

    So, for FL, it's basically CC on top of CC on top of CC... Great...

    Targeting... I dunno, something is off now, mebbeh to used to the previous one.
    (2)
    Last edited by Guesswhat; 11-13-2024 at 03:08 AM.

  3. #3
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Guesswhat View Post
    Crowd controlled is buffed.
    Purify is nerfed.
    Animation lock? Buffed!

    So, for FL, it's basically CC on top of CC on top of CC... Great...

    Targeting... I dunno, something is off now, mebbeh to used to the previous one.
    Perhaps the "big changes" planned for 7.2 will deal with this so we spend less time getting yeeted around or completely immobilized.
    (1)

  4. #4
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
    Posts
    557
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Mawlzy View Post
    Perhaps the "big changes" planned for 7.2 will deal with this so we spend less time getting yeeted around or completely immobilized.
    Miracles can happen

    Also, as if it hasn't been mentioned enough, the lackluster netcode/server ticks makes the animation locks even worse. You basically have to plan attacks/defece everywhere from 0.1–1.5 seconds. And it's not consistent. So SE doubling down on even more anim locks makes me dizzy smh.

    But, ye, why stay negative? Let's hope 7.2 gets better (not sarcastic, I swear xD)
    (2)

  5. #5
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Guesswhat View Post
    Miracles can happen

    Also, as if it hasn't been mentioned enough, the lackluster netcode/server ticks makes the animation locks even worse. You basically have to plan attacks/defece everywhere from 0.1–1.5 seconds. And it's not consistent. So SE doubling down on even more anim locks makes me dizzy smh.

    But, ye, why stay negative? Let's hope 7.2 gets better (not sarcastic, I swear xD)
    Yeah I think this is what I was trying to describe when I called the response "mushy." Sure we'll get used to it and find workarounds as we did before. But WAR's LB, which requires being in the thick of things, basically roots you to the spot doing nothing right as you go to non-Guard phase as stuns rain down on you. Maybe I can still pre-Purify but I was having trouble making it work.
    (1)

  6. #6
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,504
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Mawlzy View Post
    Yeah I think this is what I was trying to describe when I called the response "mushy." Sure we'll get used to it and find workarounds as we did before. But WAR's LB, which requires being in the thick of things, basically roots you to the spot doing nothing right as you go to non-Guard phase as stuns rain down on you. Maybe I can still pre-Purify but I was having trouble making it work.

    So like astro LB. I hate astro LB in frontlines, it screams come kill me.
    (1)

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