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  1. #11
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,469
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Still think it's too early to be Chicken Little-ing. It was already mentioned that jobs' abilities are being tweaked if not outright reworked and changed in 7.1 so much so that some jobs might feel different, and that only PCT and VPR kits aren't being adjusted. What exactly that entails, we don't know outside of the copium and hopium that the more oppressive abilities and LBs are either no more or not nearly as potent.

    What I do find amusing is that they've made RW adjustments that feel like they've essentially walked back the nerfs to mechs they made before Hidden Gorge launched. Which is great, because right now mechs can be basically shut-down by as little as a couple mobile DPS harassing them.
    (0)

  2. #12
    Player
    Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,752
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Cidel View Post
    Still think it's too early to be Chicken Little-ing. It was already mentioned that jobs' abilities are being tweaked if not outright reworked and changed in 7.1 so much so that some jobs might feel different, and that only PCT and VPR kits aren't being adjusted. What exactly that entails, we don't know outside of the copium and hopium that the more oppressive abilities and LBs are either no more or not nearly as potent.

    What I do find amusing is that they've made RW adjustments that feel like they've essentially walked back the nerfs to mechs they made before Hidden Gorge launched. Which is great, because right now mechs can be basically shut-down by as little as a couple mobile DPS harassing them.
    My broader concern with all this is that SQEX sees healthy queue times and participation in FL on most DCs and has concluded "this is fine." Hence they make changes to RW which is struggling for players, and fail to address the glaring problems in FL.
    (0)
    Please quit telling me to unsubscribe; I already have.

    Proletarier aller Länder, vereinigt euch! Ihr habt nichts zu verlieren als eure Ketten.

    #NeverForgetMao

    Vive la résistance!

  3. #13
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,023
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Mawlzy View Post
    Honestly I think I'm going to be more annoyed if we get some small and likely apparently arbitrary changes to damage modifications. But yeah, you're absolutely correct.

    If they didn't release these notes on Shatter day I wouldn't have all this time to bleat about them.
    If anything they have to adjust things, since HP pools are going up. No way they can keep melees on that level of innate DR, they're already unkillable as it is.
    (2)

  4. #14
    Player
    Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,752
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Valence View Post
    If anything they have to adjust things, since HP pools are going up. No way they can keep melees on that level of innate DR, they're already unkillable as it is.
    Yeah we don't need them more unkillable.
    (1)
    Please quit telling me to unsubscribe; I already have.

    Proletarier aller Länder, vereinigt euch! Ihr habt nichts zu verlieren als eure Ketten.

    #NeverForgetMao

    Vive la résistance!

  5. #15
    Player Gunz_Zbestest's Avatar
    Join Date
    Mar 2016
    Posts
    250
    Character
    Gunz Mcbeetz
    World
    Sargatanas
    Main Class
    Warrior Lv 100
    Is there a way for the devs to add a 2 minute kick timer for offline players? I get that if you're in game and not moving, the game kicks you after a minute or two, but it takes 5 minutes of the game to vote a player out and that's already a 1/4 of the game.
    (2)

  6. #16
    Player
    Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,752
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Gunz_Zbestest View Post
    Is there a way for the devs to add a 2 minute kick timer for offline players? I get that if you're in game and not moving, the game kicks you after a minute or two, but it takes 5 minutes of the game to vote a player out and that's already a 1/4 of the game.
    I'd certainly be happier with a more aggressive automatic system. No doubt players would find ways to circumvent it, and with vote-kicking being non-trivial that only leaves the cumbersome option of reporting such players after the end of the match.
    (0)
    Please quit telling me to unsubscribe; I already have.

    Proletarier aller Länder, vereinigt euch! Ihr habt nichts zu verlieren als eure Ketten.

    #NeverForgetMao

    Vive la résistance!

  7. #17
    Player
    EmilySummerstar's Avatar
    Join Date
    Jan 2022
    Posts
    64
    Character
    Emily Summerstar
    World
    Diabolos
    Main Class
    Red Mage Lv 100
    Today we encountered the dreaded Samurai swarm. Someone shouted "What do we do?" Someone else came up with the brilliant counter "DON'T ATTACK ... ANYBODY!!" Everybody listened but we got slaughtered anyway. After the battle, we learned that nobody attacked anybody. Thank goodness. Whew.

    Edit:
    Oops wrong thread XD
    (1)
    Last edited by EmilySummerstar; 11-10-2024 at 04:05 AM.

  8. #18
    Player
    Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,752
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by EmilySummerstar View Post
    Today we encountered the dreaded Samurai swarm. Someone shouted "What do we do?" Someone else came up with the brilliant counter "DON'T ATTACK ... ANYBODY!!" Everybody listened but we got slaughtered anyway. After the battle, we learned that nobody attacked anybody. Thank goodness. Whew.

    Edit:
    Oops wrong thread XD
    The weekends do tend to encourage this sort of thing.
    (0)
    Please quit telling me to unsubscribe; I already have.

    Proletarier aller Länder, vereinigt euch! Ihr habt nichts zu verlieren als eure Ketten.

    #NeverForgetMao

    Vive la résistance!

  9. 11-10-2024 08:33 AM

  10. #19
    Player
    Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,752
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Aidorouge View Post
    That's my concern, that they make a change that unintentionally does wonders for Frontlines but because it messes with something in Crystaline Conflict, they change it right back, lol.
    Yeah we have a lot of potential bad decisions to fade.
    (0)
    Please quit telling me to unsubscribe; I already have.

    Proletarier aller Länder, vereinigt euch! Ihr habt nichts zu verlieren als eure Ketten.

    #NeverForgetMao

    Vive la résistance!

  11. #20
    Player
    SweetPete's Avatar
    Join Date
    Dec 2013
    Posts
    990
    Character
    Princess- Princess
    World
    Coeurl
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Cidel View Post
    Still think it's too early to be Chicken Little-ing. It was already mentioned that jobs' abilities are being tweaked if not outright reworked and changed in 7.1 so much so that some jobs might feel different, and that only PCT and VPR kits aren't being adjusted. What exactly that entails, we don't know outside of the copium and hopium that the more oppressive abilities and LBs are either no more or not nearly as potent.

    What I do find amusing is that they've made RW adjustments that feel like they've essentially walked back the nerfs to mechs they made before Hidden Gorge launched. Which is great, because right now mechs can be basically shut-down by as little as a couple mobile DPS harassing them.
    PCT and VPR will be adjusted. They just said they won’t get any new skills added seeing as they are new jobs but they will get adjustments. They won’t send those 2 jobs into ranked CC as they are. No one will play them because they are absolutely terrible. PCT more so than VPR, but we will see some major adjustments to both jobs for PvP.
    (1)

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