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  1. #1
    Player
    Hallarem's Avatar
    Join Date
    Sep 2023
    Posts
    1,173
    Character
    Hallarem Aurealis
    World
    Omega
    Main Class
    Dragoon Lv 100
    I think someone said it here earlier, but if they can't be arsed to create more meaningful open world / group content that isn't savage or ultimate.

    The least they could do is at least offer more roleplay oriented content, glams, emotes, systems, more housing types / interior types, opening up explorer dungeon to max timers, opening up raids to be explored with max timers and no mobs, polishing things like chocobo races into open world and making more gold saucer minigames. Having minigames in the open world maybe? Instead of the same type of tired "Talk to npc" or "kill 3 mobs" quests.
    (8)

  2. #2
    Player
    ZoReee's Avatar
    Join Date
    Jun 2024
    Posts
    23
    Character
    Zo Reee
    World
    Coeurl
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Hallarem View Post
    I think someone said it here earlier, but if they can't be arsed to create more meaningful open world / group content that isn't savage or ultimate.

    The least they could do is at least offer more roleplay oriented content, glams, emotes, systems, more housing types / interior types, opening up explorer dungeon to max timers, opening up raids to be explored with max timers and no mobs, polishing things like chocobo races into open world and making more gold saucer minigames. Having minigames in the open world maybe? Instead of the same type of tired "Talk to npc" or "kill 3 mobs" quests.
    god that would be nice
    (4)

  3. #3
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,824
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    As others have noted, I think the answer is in open world content. It really is baffling that we have these vast, beautiful (not you Garlemald) zones, with so little to do in them.
    (4)

  4. #4
    Player
    Asako's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    372
    Character
    Asako Natsume
    World
    Lich
    Main Class
    Warrior Lv 100
    Pull staff from dungeons and get them working on fun battle content. Dungeons are terrible. Have the odd one here and there for story, but stop making them the bread and butter of patches. I'd rather more trials and raids.
    (1)

  5. #5
    Player
    Eraden's Avatar
    Join Date
    Jan 2022
    Posts
    1,229
    Character
    Mao Xifeng
    World
    Adamantoise
    Main Class
    Black Mage Lv 100
    Mao thinkings is another problem to consider. SE pushings DDR-style boss fights does not just affect high end contents. It also influences how SE designs jobs. Even if more casual contents gonna be made, jobs are gonna look more and more not funs. Is why Mao went backs to WoW after being away for 8 years (is LOTS of funs....Mao can even be Dragon). Mao hopings that SE wakes up and stops painting themselves into corner buts at this point, Mao losing that hope fast.
    (5)

  6. #6
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,964
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by ZoReee View Post
    I think the consensus is that open field content is pretty bad currently because outside of MSQ, treasure spots, gathering, Fate farming and hunts (and some side questing) they're just not used. Its just giant massive areas you fly from node to node essentially.
    I've tried discussing this in other threads but all I've learned is that a lot of people appreciate it precisely because it's brainless on autopilot while they watch netflix to relax..

    Quote Originally Posted by Eraden View Post
    Mao thinkings is another problem to consider. SE pushings DDR-style boss fights does not just affect high end contents. It also influences how SE designs jobs. Even if more casual contents gonna be made, jobs are gonna look more and more not funs. Is why Mao went backs to WoW after being away for 8 years (is LOTS of funs....Mao can even be Dragon). Mao hopings that SE wakes up and stops painting themselves into corner buts at this point, Mao losing that hope fast.
    Sune honestly thinkings that Mao being amazing still holding hope. Sune convinced that SE's current design is how SE standings out from competitors.
    (3)

  7. #7
    Player AllenThyl's Avatar
    Join Date
    Aug 2024
    Posts
    300
    Character
    Allen Thyl
    World
    Cerberus
    Main Class
    Samurai Lv 100
    According to lalachievements:

    53.1% - Pick on Someone Your Own Size I (m4n)
    35.0% - Valigarmastered (EX1)
    30.9% - Everkept (EX2)
    20.1% - Savage Someone Your Own Size I (m4s)

    So yes, they are the midcore content. You can safely assume that all the people who cleared m4s also cleared both Extremes for the weapon and accessories, leaving 10-15% of the player base as midcore. Which is quite a good estimate.
    (0)

  8. #8
    Player
    ZoReee's Avatar
    Join Date
    Jun 2024
    Posts
    23
    Character
    Zo Reee
    World
    Coeurl
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by AllenThyl View Post
    According to lalachievements:

    53.1% - Pick on Someone Your Own Size I (m4n)
    35.0% - Valigarmastered (EX1)
    30.9% - Everkept (EX2)
    20.1% - Savage Someone Your Own Size I (m4s)

    So yes, they are the midcore content. You can safely assume that all the people who cleared m4s also cleared both Extremes for the weapon and accessories, leaving 10-15% of the player base as midcore. Which is quite a good estimate.
    Seems like there's a discrepancy between ffxivcollect and lalaachievements, but you chose to be disingenuous instead of saying that(its probably because it only records the achievements of people who signed their account into it as it only tracks 220k people). Not to mention its well known not even 10% of the population participates in savages or higher so idk where they're getting 20%??? the average savage clear % of players is between 5-10% on new tiers

    Also even if the numbers you chose are the ideal perfect numbers its a massive difference between 53% and 33% average Ex. Anyone looking at that would say its very clear how much harder one is over the other when you're essentially saying 53% = about 25% (if we count m1s which is probably completed at that rate per your numbers)


    also under your numbers(lalaachievements) expert dungeons are cleared at the same exact rate of normal raids

    Mapping the Realm: Alexandria
    Discover every location within Alexandria.
    10 60.0%

    Mapping the Realm: Tender Valley
    Discover every location within Tender Valley.
    10 55.7%

    Mapping the Realm: The Strayborough Deadwalk
    Discover every location within the Strayborough Deadwalk. 10
    55.4%

    also here's the last alliance raid of endwalker

    Mapping the Realm: Thaleia
    Discover every location within Thaleia. 10 60.2%
    (3)
    Last edited by ZoReee; 11-06-2024 at 10:04 AM.

  9. #9
    Player
    ZoReee's Avatar
    Join Date
    Jun 2024
    Posts
    23
    Character
    Zo Reee
    World
    Coeurl
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by AllenThyl View Post
    According to lalachievements:

    53.1% - Pick on Someone Your Own Size I (m4n)
    35.0% - Valigarmastered (EX1)
    30.9% - Everkept (EX2)
    20.1% - Savage Someone Your Own Size I (m4s)

    So yes, they are the midcore content. You can safely assume that all the people who cleared m4s also cleared both Extremes for the weapon and accessories, leaving 10-15% of the player base as midcore. Which is quite a good estimate.
    I searched for an even better definition of hardcore content

    "Hardcore is when clearing with new players is almost never going to happen before lockout, unless they're all of a decent skill level." - I think that's insanely fair and doesn't play lets dig into the achievement clearing numbers of random websites.

    but in reality, the true midcore content is the content that doesn't exist between Normal Raids and Extremes. Nothing bridges a single wipe normal raid that you clear even your first time doing it vs getting locked out in EX. The jump up is too clear to say EX is midcore unless people want to define midcore as only ex,unreal, and M1s,M2s, while everything underneath that is casual and everything above that is hardcore, which i just don't agree with.
    (1)
    Last edited by ZoReee; 11-06-2024 at 10:34 AM.

  10. #10
    Player AllenThyl's Avatar
    Join Date
    Aug 2024
    Posts
    300
    Character
    Allen Thyl
    World
    Cerberus
    Main Class
    Samurai Lv 100
    Quote Originally Posted by ZoReee View Post
    but you chose to be disingenuous
    Next time you want to throw out the accusation of "disingenuous", make sure you are the first one in the conversation to state where you got your numbers from, instead of just plucking them out of thin are and pretending that the numbers themselves somehow make your point with no context.

    Quote Originally Posted by ZoReee View Post
    also under your numbers(lalaachievements) expert dungeons are cleared at the same exact rate of normal raids
    Completion rate of "In the Glow of a New Dawn" (DT MSQ): 59.9%.
    In other words, basically the population that finished with DT MSQ (which is the most casual of content), went and also cleared the normal raids and the expert dungeons. They are no "midcore" content, they are the casual content.
    Quite frankly, this whole discussion with you makes me think that you just hope to not get grouped with the "casuals", who are often unfairly receiving unjustified flak. So you frantically try to reclassify easy and "casual" content as "midcore", because YOU PERSONALLY only manage to clear this easy content. If people aren't comfortable for whatever reason to go into the more difficult, that is perfectly fine. The easier stuff like dungeons, hunts and FATEs exist to serve as grind for mounts / minions / glams. But don't go around as if you have a solid grasp on the player skill level or the difficulty of content you have never seen from the inside.

    Quote Originally Posted by ZoReee View Post
    I searched for an even better definition of hardcore content

    "Hardcore is when clearing with new players is almost never going to happen before lockout, unless they're all of a decent skill level." - I think that's insanely fair and doesn't play lets dig into the achievement clearing numbers of random websites.
    Cool. So "casual" content in the same vein is when basically guaranteed clearing with new players in a lockout, even if they aren't really of decent skill level. Because that applies to all the content you listed as "midcore". Dungeons, normal raids, alliance raids, field operaions, they are all "cleared" within a lockout. In case of Bozja, failing a fate / CE means nothing except lowered reward and maybe a bit of mettle loss. People just soldier on to the next fate / CE, since there is no real failure state. The instance doesn't evaporate and deletes people's characters.

    Feel free to advocate for more of the casual content you enjoy, that's perfectly fine. But don't pretend that it isn't just mindless and low-skill stuff.
    (2)

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