Quote Originally Posted by Kuroka View Post
I love him but its easy:

You HAVE to make hardcore and easier stuff AT THE SAME TIME. No ifs or buts, you need more, if you cant do that, you need a bigger team.
I'm going to continue dying on this hill but... Criterion Normal should have been easier! (While still being a challenge)

Seriously. I have no idea why they pulled a 180 on that content and made two hard modes, one that is little more than a glorified achievement. Had Criterion been scaled down a little difficulty wise, not only would it add some much needed water to the barren wasteland that is this game's midcore scene but they could have built in the relic grind, thus solving to two birds with one stone: i.e., Criterion's abysmal rewards. Don't stop there though. Make said grind interesting but allowing far more customization like set bonuses. Just limit them to Criterion and use Savage to balance around that additional power spike. Heck, toss some of the Lost Actions in there and it might actually have been a success. There's so much they could have done but just... didn't.