Page 2 of 2 FirstFirst 1 2
Results 11 to 20 of 20

Hybrid View

  1. #1
    Player
    Sinstrel's Avatar
    Join Date
    Nov 2019
    Posts
    313
    Character
    Sinstrel Muran'khana
    World
    Gilgamesh
    Main Class
    Dragoon Lv 100
    The jobs are so homogenized that its likely they literally just copy/pasted SCH's ability, renamed it, and gave it a new animation with some number changes
    (0)

  2. #2
    Player
    WaxSw's Avatar
    Join Date
    May 2019
    Posts
    659
    Character
    Waxillium Larede
    World
    Twintania
    Main Class
    Machinist Lv 100
    Balance.

    Double shield stacking could allow for players to cheat the "dance" since many of the mechanic's debuffs are applied the moment they damage the player and a shield that covers the whole damage nullifies the application of those debuffs.

    It also increases the problem of double shield comp being far superior healing wise than shield + regen or double regen
    (8)

  3. #3
    Player
    Astronis's Avatar
    Join Date
    Mar 2024
    Posts
    337
    Character
    Astronis Smythe
    World
    Mateus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by WaxSw View Post
    Double shield stacking could allow for players to cheat the "dance" since many of the mechanic's debuffs are applied the moment they damage the player and a shield that covers the whole damage nullifies the application of those debuffs.
    Virtually guaranteed it's this. If you can avoid the debuffs via shields, there's all manner of mechs you can cheat.
    (0)

  4. #4
    Player
    Daeriion_Aeradiir's Avatar
    Join Date
    Jul 2014
    Posts
    601
    Character
    Daeriion Aeradiir
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by WaxSw View Post
    Balance.

    Double shield stacking could allow for players to cheat the "dance" since many of the mechanic's debuffs are applied the moment they damage the player and a shield that covers the whole damage nullifies the application of those debuffs.

    It also increases the problem of double shield comp being far superior healing wise than shield + regen or double regen
    Every single debuff in Savage+ these days always applies regardless of how much damage you take, they intentionally started doing this in EW when lots of vulns were being ignored in Eden tiers due to super shielding.
    If any direct mechanic even remotely dangerous in any fight's "Dance" could be ignored with shielding, you 100% bet stacking tons of party mit on it to zero it out would become mandatory since SCH can save a crit-adlo for it, but that's not the case, all debuffs that matter get applied anyway.

    That being said, it is the general correct thought process. The shields don't stack because most healing in higher end content comes from preventative measures rather than reactive healing, so double shields would be stupidly OP, especially in phases like TOP P6 that are entirely mit-check based rather than healing based. Double shield healer is already insanely strong even without stacking shields because of the extra mit, preventing shield stacking is basically the one thing that merits exploring AST/WHM as the other option.
    (1)
    Last edited by Daeriion_Aeradiir; 11-06-2024 at 03:01 PM.

  5. #5
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,179
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Double regen doesn't prevent anyone from getting one-shot by a big hit. Double shield can.
    (2)
    Error 3102 Club, Order of the 52nd Hour

  6. #6
    Player
    Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    667
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by NegativeS View Post
    AST and WHM regens can both persist at the same time, and even non-core healer shields like Divine Benison and The Spire can exist on top of other shields, including Galvanize and E. Diagnosis. Why exactly do these two abilities overwrite each other?

    This was even the case back before SGE, when AST sects were still a thing. Nocturnal Sect's Aspected Benefic overwrote Galvanize and vice versa.

    Is there some kind of balance reason for this that I'm too stupid to understand? Because it just makes it feel bad whenever you queue into a PUG as a shield healer and find out that you're co-healer is also a shield healer.

    Because HoT is garbage and divine benison/nocturnal sect is a limited resource.

    Having 2 shields stack is incredibly broken in some content and it will encourage a certain type of play while excluding certain classes.
    (1)

  7. #7
    Player
    noumen0nn's Avatar
    Join Date
    Oct 2022
    Posts
    222
    Character
    Mara Sagegrove
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    It's a balance thing, like others have said. Shields are very powerful, hence why the majority of them are tied to long-cooldown abilities. Things like Divine Veil and Shake It Off can stack, because the merit of getting a super-powered shield is balanced by the cost of committing both resources at once and not having either available for the next 90 seconds.

    If you could stack SCH and SGE's gcd shields, it would trivialize even the mitigation checks in ultimates, for the relatively low cost of one broil/dosis every time you do it.

    Quote Originally Posted by WaxSw View Post
    Double shield stacking could allow for players to cheat the "dance" since many of the mechanic's debuffs are applied the moment they damage the player and a shield that covers the whole damage nullifies the application of those debuffs.
    While this is true, there are more debuff-applying mechanics that don't work this way than ones that do, and the ones that do can already be cheesed by stacking other shields or using SCH's recitation-aldo-deploy. Still, to be fair, that also costs a resource, whereas with stackable gcd shields it wouldn't.
    (0)

  8. #8
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    1,680
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100
    Because you shouldn't run double Shields on Savage, you evil creative gamer!!1
    Now go wall-to-wall HM ARR reworked Dungeons with our streamlined horrible Trust system.
    (2)

  9. #9
    Player
    Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    667
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by DiaDeem View Post
    Because you shouldn't run double Shields on Savage, you evil creative gamer!!1
    Now go wall-to-wall HM ARR reworked Dungeons with our streamlined horrible Trust system.
    pressing 1 or 2 buttons is now creativity, much wow, much amazement.

    The funny thing is, double shielding in savage is actually a thing, however it requires some coordination.
    (0)

  10. #10
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,150
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    Scholar Lv 100
    Fun thing I learned today: Differential Diagnosis and Catalyze do stack:



    (Edit: Not the shields the OP was talking about, but it feels relevant, all the same. )
    (0)
    Last edited by AmiableApkallu; 11-07-2024 at 08:41 AM.

Page 2 of 2 FirstFirst 1 2