Quote Originally Posted by Kohashi View Post
There is absolutely no reason for the tome cap even to exist in the first place. So what I want to farm 24/7 and gear all of my roles with BiS that has actually no 'real' value beyond fun and doing the fights using different roles.

How is it different from logging in 1 day/ week vs being active and not logging in after for a time? I would very much like the developer not to treat me like a child who needs their hand constantly being held and told what I am and not allowed to do with my own damn time and money.
Money. That's the difference

Without a weekly cap, the already sparse content would be well stretched beyond its breaking point. It means stuff like say, the 24 man releasing next week has literally zero value. After all, how can it serve as catch up if there isn't a tomestone cap necessitating the need to "catch up" in the first place? They need a way to keep you subbed. Which, to be fair, would remain true even if we were overflowing with content. No developer can keep up with how quickly players complete content. Case in point, that 24 man likely took a month or two to fine tune and test yet will be over with in 40 minutes. For a subscription based game, there always needs to be some form of progression limitation.