Quote Originally Posted by Kohashi View Post
That is a classic confirmation bias.
yes, that it is indeed, my friend. that is what you and me both experience, I would say.

Quote Originally Posted by Kohashi View Post
Also if you argue that the game should make a 180-degree shift just because you find the singular room with the boss, not your cup of tea, then perhaps this game is actually not for you. Diversity doesn't have to be unidimensional and "singular room with boss" is how the core game design is.

No game should ever cater to people who just hate/dislike the game itself and the design. Some games did try that and failed abysmally.
Except the game used to be more than this, and now it is not.
ARR started with a relic grind that brought you all over content that existed in 2.0, Heavensward had relic grind start with 3.1. ARR began deep dungeons, Stormblood brought us Field Operations.
Raids in ARR und HW still had some trash in them. Dungeons were less homogenized and became more so over time.

You don't get to act like there has not already been a 180-degree shift to solely room with boss content and ask people to leave instead of voicing their valid criticisms. If the game changed and evolved once, it can still change and evolve.

The content that was not room with bosses just slowly disappeared, and people who were here for other content have a right to ask for what they used to receive.