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  1. #1
    Player
    ovIm's Avatar
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    Oct 2014
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    714
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Kohashi View Post
    There is nowhere stated that X fight should be cleared in Y amount of time or pulls. There are a LOT of groups that prioritize fun, banter, and the experience overall over the clear itself. Sure there are sweaty hardcore groups but those are very few and far in between.
    I see more sweaty tryhard groups than chill casual ones personally. The chill ones are far and few between, from my own personal experience. There are a lot of people with a certain dedication and ambition when it comes to raiding.

    Aside from that, maybe its also that this kind of raid encounters are just not everyones cup of tea? Because see here:

    in fact the game offers a lot of diversity.
    No it does not. Most content is "singular room with boss". (read - most, not all. I know there are exceptions, but the next non room with boss instanced content is over half a year away for when field operations drops.)

    Trials? Singular room with boss.
    Storymode/Savage Raid? Singular room with boss.
    Chaotic? Singular room with boss, again.

    Dungeons and 24 mans do at least change it up with some trash in between, but mostly, FF14 is bosses.
    (0)

  2. #2
    Player
    Kohashi's Avatar
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    Jun 2024
    Posts
    558
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by ovIm View Post
    I see more sweaty tryhard groups than chill casual ones personally. The chill ones are far and few between, from my own personal experience. There are a lot of people with a certain dedication and ambition when it comes to raiding.

    Aside from that, maybe its also that this kind of raid encounters are just not everyones cup of tea? Because see here:



    No it does not. Most content is "singular room with boss". (read - most, not all. I know there are exceptions, but the next non room with boss instanced content is over half a year away for when field operations drops.)

    Trials? Singular room with boss.
    Storymode/Savage Raid? Singular room with boss.
    Chaotic? Singular room with boss, again.

    Dungeons and 24 mans do at least change it up with some trash in between, but mostly, FF14 is bosses.
    That is a classic confirmation bias.

    As long as you know what you are looking for, finding the right group is 75% already sorted. There are discord channels/communities/servers that you can join to find such groups. If you end up in a sweaty group then you either got unlucky or you didn't do your homework properly. It takes 5 minutes to ask the person recruiting what the goals are, as well as what the general atmosphere and consensus regarding the prog and pace.

    Also if you argue that the game should make a 180-degree shift just because you find the singular room with the boss, not your cup of tea, then perhaps this game is actually not for you. Diversity doesn't have to be unidimensional and "singular room with boss" is how the core game design is.

    No game should ever cater to people who just hate/dislike the game itself and the design. Some games did try that and failed abysmally.
    (0)

  3. #3
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
    Posts
    714
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Kohashi View Post
    That is a classic confirmation bias.
    yes, that it is indeed, my friend. that is what you and me both experience, I would say.

    Quote Originally Posted by Kohashi View Post
    Also if you argue that the game should make a 180-degree shift just because you find the singular room with the boss, not your cup of tea, then perhaps this game is actually not for you. Diversity doesn't have to be unidimensional and "singular room with boss" is how the core game design is.

    No game should ever cater to people who just hate/dislike the game itself and the design. Some games did try that and failed abysmally.
    Except the game used to be more than this, and now it is not.
    ARR started with a relic grind that brought you all over content that existed in 2.0, Heavensward had relic grind start with 3.1. ARR began deep dungeons, Stormblood brought us Field Operations.
    Raids in ARR und HW still had some trash in them. Dungeons were less homogenized and became more so over time.

    You don't get to act like there has not already been a 180-degree shift to solely room with boss content and ask people to leave instead of voicing their valid criticisms. If the game changed and evolved once, it can still change and evolve.

    The content that was not room with bosses just slowly disappeared, and people who were here for other content have a right to ask for what they used to receive.
    (3)
    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

  4. #4
    Player
    Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    558
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by ovIm View Post
    yes, that it is indeed, my friend. that is what you and me both experience, I would say.



    Except the game used to be more than this, and now it is not.
    ARR started with a relic grind that brought you all over content that existed in 2.0, Heavensward had relic grind start with 3.1. ARR began deep dungeons, Stormblood brought us Field Operations.
    Raids in ARR und HW still had some trash in them. Dungeons were less homogenized and became more so over time.

    You don't get to act like there has not already been a 180-degree shift to solely room with boss content and ask people to leave instead of voicing their valid criticisms. If the game changed and evolved once, it can still change and evolve.

    The content that was not room with bosses just slowly disappeared, and people who were here for other content have a right to ask for what they used to receive.
    Games evolve and change in time, thank god!

    If the game no longer appeals to you, other games might.

    No matter how many topics and how much feedback is given, devs/ corporations understand only one language, money. As long as there are enough people that fuel them and that are content with the changes there will be no incentive to change the formula.
    (0)

  5. #5
    Player
    ovIm's Avatar
    Join Date
    Oct 2014
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    714
    Character
    Vim Mercer
    World
    Alpha
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Kohashi View Post
    Games evolve and change in time, thank god!

    If the game no longer appeals to you, other games might.

    No matter how many topics and how much feedback is given, devs/ corporations understand only one language, money. As long as there are enough people that fuel them and that are content with the changes there will be no incentive to change the formula.
    unfortunately, it has not evolved, it has devolved, no matter how much you try to spin this in your favor, it now has less variation, not more. You cannot deny that in an mmorpg, a broad variety of different content that attracts all manners of players is healthy for the games population and thus the bottom line for the company. Hells, i don't play Ultimates, and I retired from Savages, but I don't want SqEx to stop doing that content because it attracts players and it brings raiders joy.

    And yes, companies only understand money. Remind me again why Yoshi-P asked players not to retire from the game because long lived content will come in the future? Most likely not because players may have done what you say and unsubscribed/voiced their reasons for doing so, no?
    (5)
    RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.

  6. #6
    Player
    Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    558
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    Quote Originally Posted by ovIm View Post
    unfortunately, it has not evolved, it has devolved, no matter how much you try to spin this in your favor, it now has less variation, not more. You cannot deny that in an mmorpg, a broad variety of different content that attracts all manners of players is healthy for the games population and thus the bottom line for the company. Hells, i don't play Ultimates, and I retired from Savages, but I don't want SqEx to stop doing that content because it attracts players and it brings raiders joy.

    And yes, companies only understand money. Remind me again why Yoshi-P asked players not to retire from the game because long lived content will come in the future? Most likely not because players may have done what you say and unsubscribed/voiced their reasons for doing so, no?
    That's your take on it, which is fair and you have the right to feel that way. I, on the other hand, don't share it nor do I see FF14 as my life purpose or mission.

    If I don't find enjoyment here. I find it somewhere else. Nobody and nothing keeps me tied to this game and if I don't have a good time I stop playing. I don't enjoy wallowing in self-inflicted misery, not when there are so many better options. Perhaps not all in 1 place, but then again, time is def. not a commodity I have in abundance anyway.

    Yoshi-P is a representative of SQE and by definition, he has the company's interests at heart and not yours. You should have your best interests and you should not expect somebody else to represent you.
    (1)
    Last edited by Kohashi; 11-05-2024 at 12:04 AM.

  7. #7
    Player
    Alice_Rivers's Avatar
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    Jul 2024
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    495
    Character
    Alice Rivers
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kohashi View Post
    Yoshi-P is a representative of SQE and by definition, he has the company's interests at heart and not yours. You should have your best interests and you should not expect somebody else to represent you.
    It seems to me that Yoshi-P's job should be to balance our interests against SE's interests since catering to our interests is how SE makes money. As evidenced by the fact that FF14 is still generating enough profit to keep SE afloat while they sink project after project that clearly do not cater to our interests.
    (3)