4. Speaking of exploration. It doesn’t exist in ffxiv. And this game has such beautiful locations, especially in DT. But what you do is teleport to the Aetheryte, fly up, hit auto run and alt+tab… You may think it’s a waste of time to actually travel in this game. But I can’t fully agree. I’m not asking for WoW type of traversion where you can spend half an hour getting from one place to another, but I do believe there must be less Aetherytes and the distance between them must be increased. A waste of time if you think so, but I think it’s better than autopiloting it. Or devs can add mechanics that encourage active traversing. Things like wind currents that increase your speed, or flying enemies that can kick you off the mount if you run into them. Also, maybe flying should be unlocked later, maybe even in x.1 patch… but I’m not sure about that xD
Make maps less detailed and add more landmarks. When I have to navigate in this game my sight is fixed on the map. It shouldn’t be like this. Imagine walking through a beautiful place, but missing all the beauty because you only see the map. You should navigate through the world and maps exist just to help you navigate.
5. Gear longevity. Gear must last longer. You spend MONTHS farming your bis and you have no use for it other than ultimates, assuming you even do them. And even if you do, when the next patch comes out you just throw away your hard earned gear and replace it with crafted gear that you can craft in an hour… That always makes me question myself what for did I farm my bis? Sure raids are fun to do, but I also wanna be rewarded and I don’t care about glam.
I think x.1-3-5 patches should add upgrades for the savage gear that are equivalent to the next patch crafted gear. Crafted gear is a catch up gear. And if you spend your time farming gear you shouldn't have to get crafted gear. Otherwise upgraded gear can be equivalent to the savage gear and the savage gear will have power between the tome/crafted gear and the current savage gear. Cause kill times this tier are a joke, and I have a feeling it will be the same from now on xD
Add synced gear with unique abilities that allow different play styles. Like a staff that allows you to do a few insta casts or a chest piece that increases mit or creates a shield. Don’t be scared to make the game unbalanced. People have been ranting about job balance for the whole EW lifespan, and I don’t remember anyone unsubbing over that. Let’s experiment.