Edit:
Never mind I was being a negative-nancy, I conceded the argument on page 9. Have a fantastic day.
Edit:
Never mind I was being a negative-nancy, I conceded the argument on page 9. Have a fantastic day.
Last edited by Mijin; 08-03-2012 at 02:16 AM.
As it currently stands there are only a few niche boss encounters where WAR's are better utilized than PLD, and almost no conceivable situation that Monk is preferred over anything.
Sounds like your ls needs to start thinking outside the box.
DRG's during Princess is beyond awesome, not to mention during Ifrit Extreme and Garuda herself. Again, this is more of a community issue than a developer issue. PLD and DRG technically work in all situations. Are they convenient? That is debatable in some situations, but they are definitely useable. PLD and DRG are designed well, it is just the fights themselves that leave them undesired, but not useless by any means.
Four white mages? It will never work!
I have done nearly everything as dragoon (I haven't tried Ifrit extreme yet)
I dont feel useless (took a little longer on Chimera, but it's no big deal)
Player
For Princess I like to use BLMs here's a video that can kind of show you why I like this start:DRG's during Princess is beyond awesome, not to mention during Ifrit Extreme and Garuda herself. Again, this is more of a community issue than a developer issue. PLD and DRG technically work in all situations. Are they convenient? That is debatable in some situations, but they are definitely useable. PLD and DRG are designed well, it is just the fights themselves that leave them undesired, but not useless by any means.
FFXIV : A Relic Reborn - Cutter's Cry (16:10)
Princess Setup
2x War, 1x WHM, 1x BRD. 4x BLM
I haven't done Ifrit Extreme but MNK seems to really rip it up, no DRGs used here:
Ifrit Extreme Defeated
When my LS does Garuda they go with BLMs. I've been hearing on he forums that people sometimes use DRGs but until people mentioned it here in-game this is totally unheard of to me. Here's a video with some people using the same setup my LS uses:
Flawless Garuda Win
Yeah you're right the word "useless" is kind of overdoing it and maybe a little provocative. If I could edit the title I would change it to "Lackluster."
That's and edgy opinion you've got there, why don't you explain it in a little more detail so I can see what I'm missing.
Last edited by Mijin; 08-02-2012 at 11:34 PM.
Dragoons and monks are great for DD.. You must be of them dummies who always use blm easy mode.
PLD is currently complete and utter trash when compared to WAR for the following reason.
- Cannot block WS but you can parry them. WAR wins.
- Cannot mitigate incoming damage from enemy weapon skills, but WAR can with Feather Foot and Foresight.
- Blocking does not reduce anywhere near as much damage as parrying. WAR wins.
- WAR does more damage than PLD. More damage/more hate. WAR wins.
- WAR has AoE damage. PLD does not (good bye Circle Slash). WAR wins.
- Not many moves that reduce/virtually nullify attacks. Aegis Boon vs. Feather Foot/Foresight. WAR wins.
- On a straight hit... An equally well equipped WAR takes less damage than a PLD. WAR wins.
- PLD HP is still far lower than WAR. A PLD needs to gear hard on HP while a WAR can just focus on damage and Enmity. WAR wins.
- PLD has AoE flash to get hate on multiple targets. Makes kiting Moogles easier. WAR needs to rely on having TP and Collusion -> Flare. PLD wins.
- PLD can cure itself. WAR can also cure itself except it doesn't need MP (Rampage/Second Wind/Bloodbath). WAR wins.
The only encounter in the game where PLD is better is Moogle Mog. And even that's arguable. PLD is in need of some serious buffs going into 2.0. The main problem with PLD is that it excels at virtually nothing. For almost every situation; WAR is better and deals more damage.
DRG... Is currently 2nd on single target DPS behind PUG. I personally think they're fine. But if I had to nitpick... they have low durability due to their low HP and only cure being Second Wind. Life Surge doesn't count because there's very little to no reason to use it over Power Surge.
- Kurokikaze
This is how I feel when I read posts on these boards:
And here is why DRGs can also be used for cutters cryFor Princess I like to use BLMs here's a video that can kind of show you why I like this start:
FFXIV : A Relic Reborn - Cutter's Cry (16:10)
Princess Setup
2x War, 1x WHM, 1x BRD. 4x BLM
I haven't done Ifrit Extreme but MNK seems to really rip it up, no DRGs used here:
Ifrit Extreme Defeated
When my LS does Garuda they go with BLMs. I've been hearing on he forums that people sometimes use DRGs but until people mentioned it here in-game this is totally unheard of to me. Here's a video with some people using the same setup my LS uses:
Flawless Garuda Win
http://www.youtube.com/watch?v=2lY0r...ure=plpp_video Using DRGs up to princess will not only allow princess to be burned down in like 90 seconds but it also allows the bard to save their battle voice for chimaera, giving the entire part double mp refresh for a large portion of the fight. A relic bard would be giving the entire party, including the paladin an insane mp refresh for the entirety of chimaera, making burning it down incredibly simple. Which would you rather have, use your battle voice to burn down an easy boss, or use your battle voice to burn down a boss that can one shot half the party from a distance? It doesnt sacrifice any time, as you can see compared to the video you posted we beat the instance just as fast, WITH someone disconnecting during chimaera.
Using a drg instead of a second warrior is way better for Garuda because you do more damage to garuda herself and it helps get the magic resistant clone down very quickly withotu sacrificing AoE damage for the plumes in the first phase.
As far as ifrit extreme goes, its all about personal preference, the big issue with using monks in it is that you absolutely need a bard or you will run out of mp. With Drg you can add an extra white mage to the battlefield making things easier, and while monk has higher spike damage, dragoons will end up doing 70-80 damage auto attacks once they get to power surge 3, compared to the 30ish a monk would do WITH fists of wind up. I would also like to point out that a monk has to cross class a weaponskill to take one of the horns down because their attacks do not incap either of ifrits horns. That weaponskill is from dragoon no less.
My opinion isn't "Edgy" it is based on experience from doing every instance hundreds of times.
Last edited by Req; 08-03-2012 at 10:47 AM.
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