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  1. #71
    Player
    Chiru_Kai's Avatar
    Join Date
    Jul 2024
    Posts
    78
    Character
    Chiru Kai
    World
    Brynhildr
    Main Class
    Sage Lv 100
    Who is saying they can't work on midcore content AND high end raid content at the same time?!

    I think that's what you should be asking for. Instead of this false dichotomy as if it's raiders vs non-raiders. What do you think raiders do when they completed the tier, or their clears for the week? They also want more midcore content and some sort of long-term rewarding grind to do.

    I know I do. I've been playing for a bit over 3 years and I got through 10 years of content in that time, and now it's just kinda... dull.
    (4)

  2. #72
    Player
    Elissar's Avatar
    Join Date
    May 2020
    Location
    Ul'dah
    Posts
    502
    Character
    Ellisar Loravalur
    World
    Behemoth
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Themarvin View Post
    All the expansion content is the same as previous expansions and is litterally a joke... and worst of all no world content.. no max level content in areas at all.
    This part reminds me how dumb i was when i thought they would use Grand Companies again...made sense, right? new big continent we barely know stuff...taking our native companies to help us explore would be obvious..nope

    We don't need that, we have a bunny guy with unlimited memory. They wasted an opportunity to make us less powerful and more humble.

    Open world and social interactions were great early on (Lineage, ragnarok, perfect world...), instanced content made "our" devs lazy.
    (2)
    hope is the first step on the road to disappointment

  3. #73
    Player
    tsuchii's Avatar
    Join Date
    Apr 2022
    Posts
    442
    Character
    Easley Lighthalzen
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    I don't mind them since I like unreals.
    Why not make more instead of making less.

    TBH this game needs more grinds for the casual. Almost all my casual friends are gone due to lack of interest. The game has never felt more dead since I started 3 years ago.
    (5)

  4. #74
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,067
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by tsuchii View Post
    I don't mind them since I like unreals.
    Why not make more instead of making less.

    TBH this game needs more grinds for the casual. Almost all my casual friends are gone due to lack of interest. The game has never felt more dead since I started 3 years ago.
    That is also a part of my rant there is so many unreals out there and only giving one at a time and shutting the previous ones down, but it would be nice to have something to do other than small instanced stuff such as dungeons and raids.. all areas from ARR to DT is pretty much deserted.
    (0)

  5. #75
    Player
    Nero-Voidstails's Avatar
    Join Date
    Nov 2023
    Posts
    833
    Character
    Nero Tsukimi
    World
    Zalera
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Saraide View Post
    Back when it was content around 50% of all max level characters had an e5s clear. Maybe they make harder difficulty content because a lot of people play that.
    they are made hard not because people play them but because guide are quickly made of the fight.

    the easier the fight the less they do it so they have to make it hard and heavily punishing like wiping on a single mistake
    (0)

  6. #76
    Player
    TheGrimace's Avatar
    Join Date
    Sep 2012
    Location
    Hildibrand's Pocket
    Posts
    1,268
    Character
    Knives Jonquil
    World
    Excalibur
    Main Class
    Rogue Lv 100
    CS3 is not doing well keeping up with engaging content. They're working slower with less output. The studio needs rest, yes, but they also need more team members to be able to meet with demand. The ultimate question is, will Square-Enix pay to hire more staff, given how much money they siphon away from the game?

    I highly doubt that's gonna happen because of my extreme disapproval of Square-Enix corporate's money policies. If CS3 wants this game to continue, they need to change up their path. Interest in the content we are receiving is waning, and accessibility is a big part of that, and we need more content more people feel confident in enjoying together.

    I enjoy solo content in the game, but I didn't start playing FFXIV as a purely solo experience. I never wanted it to be one. More frequently it's feeling like a single player game I have to pay a monthly fee for because the content we do have does not have a long shelf-life. I don't just want long-term goals, but I also want long-term goals that require me to play with other people for the duration!

    If their plan for 7.1 and 7.2 indicates their choice of how to allocate their resources, then it's not sustainable and they need to cut the chaff. Start up again from the ground or poll, or something to see what the majority of players actually want, rather than their current estimations. They're not trying to innovate, and it's boring the hell out of us.
    (0)

  7. #77
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,196
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by TheGrimace View Post
    CS3 is not doing well keeping up with engaging content. They're working slower with less output.
    I'd DT is any indication, the game is in slow decline. Post EW pushed away hundreds of thousands of active players who never came back. DT itself lost hundreds of thousands more, it's hard to pin down exactly how many due to the free login campaign bloating the number (it's still a worse drop off than the one seen in 6.1 even if you don't consider the login campaign at all). The lights are on , the usual content is produced, but I'm going to go ahead and say jobs, slow development, and the sub itself are all pushing players away.
    (0)

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