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  1. #1
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,223
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by SomeGuy22 View Post
    If you want the devs to design casual/midcore content to populate old areas, say that, don't ask them to give the middle finger to raiders for a chance of getting overworld content.
    It seem backwards how they develop stuff..... litterally SB, SHB, EW areas is entirely empty and taking up space, except for some hunt trains now and then and digging up S ranks.

    They need to re-invent the game and from both liking some of the more difficult content myself as well as general content, then as the game how it is now is on thin ice as heck and next to no thrill end no motivation to keep on going, and entire zones entirely forgotten.


    And nope some Fate Farm joke with level 100 content items in mind is not cutting it either.

    Limited jobs?!? wtf? Give stuff to the current jobs instead as it is, give a meaning to things, and you sir add some input instead.

    It is not like the Savage content is hard either... follow the scripted battle long enough and you will eventually get past it... add full AI to it, so no Savage/Ultimate clear would be the same, so would need to react to each unique reaction, with no possible phase skips as there is now in the current game, which also is kind of a joke.
    (1)

  2. #2
    Player
    Keumjo's Avatar
    Join Date
    Jul 2017
    Location
    U'ldah
    Posts
    207
    Character
    Dami Nicha
    World
    Coeurl
    Main Class
    Arcanist Lv 43
    Everyone who pays a sub deserves content that appeals to them. It doesn't matter if you think it's a small percentage.
    (33)
    Coeurl - Astrologian - Wannabe Fisher

  3. #3
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,223
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by Keumjo View Post
    Everyone who pays a sub deserves content that appeals to them. It doesn't matter if you think it's a small percentage.
    Then contribute to the dialog even further with it adding suggesting, not just running in one ball game, because I agree with you 100% as it is now it seem more like all the power and workforce is spend on a very limited part of the game for most and like there is not actually invested anything into the rest of the game at all, is mostly my point of view.
    (8)

  4. #4
    Player Ardeth's Avatar
    Join Date
    Apr 2016
    Location
    Ul Dah
    Posts
    1,099
    Character
    Guy Friedman
    World
    Halicarnassus
    Main Class
    Bard Lv 100
    Quote Originally Posted by Themarvin View Post
    Then contribute to the dialog even further with it adding suggesting, not just running in one ball game, because I agree with you 100% as it is now it seem more like all the power and workforce is spend on a very limited part of the game for most and like there is not actually invested anything into the rest of the game at all, is mostly my point of view.
    That's the biggest issue. Dawntrail came out with casual stuff to do. The only problem is if you did it, you had maybe a month of content. Great, what else? There's nothing. Maybe do the weekly raid, but it's so hollow. You don't need gear until the activities you do require them and honestly crafted gear is fine. I don't want to grind tomestones. It's not fun. I just want something to do. Even this new patch doesn't have enough stuff for me. I'm gonna wait until a fomo holiday event comes up and catch up in a week. It's just not worth it anymore. I've unsubscribed. There's nothing for me to do.
    (12)

  5. #5
    Player
    BabyYoda's Avatar
    Join Date
    Aug 2024
    Posts
    472
    Character
    Rui Aii
    World
    Sagittarius
    Main Class
    Summoner Lv 80
    Let's me say this:

    DT release should include midcore content like OpenWorld activities, and that isn't fates more of like what genshin OpenWorld exploration
    (12)

  6. #6
    Player AllenThyl's Avatar
    Join Date
    Aug 2024
    Posts
    300
    Character
    Allen Thyl
    World
    Cerberus
    Main Class
    Samurai Lv 100
    Unreal content is already made, the only adjustment that needs to be made is damage / hp scaling.
    (6)

  7. #7
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,112
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    I don't know if they need to stop making it but they definitely need to make some content actually aimed towards casual players.

    It seems like any new content they make is for people who play Extreme or higher difficulty in the PF and it's kind of tiring as someone who really does not like that content for everything new to be designed for it.
    Can casual players get something new designed for them too? Perhaps a couple more dungeons a patch, a trial with no EX, some overworld content, something so that there's more than logging in, doing 2 hours of story on patch day, and then for another 18-19 weeks all you have is daily roulettes and weekly lockouts on alliance raids.
    (9)

  8. #8
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,366
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    The solution is to use more of the extra money the game has been making to make more content for everyone.

    Asking to take away content from end-game players seeking a challenge isn't really the solution here. There is no reason they should have to take away from some players if they didn't divert a lot of the budget elsewhere.
    (9)

  9. #9
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,112
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ZephyrMenodora View Post
    The solution is to use more of the extra money the game has been making to make more content for everyone.

    Asking to take away content from end-game players seeking a challenge isn't really the solution here. There is no reason they should have to take away from some players if they didn't divert a lot of the budget elsewhere.
    I think yoshida mentioned they have a bottleneck with developers right now because of their strict hiring criteria. They have to be in-office in toyko every day, be experienced programmers, fluent in japanese, willing to be paid what SE can offer, and willing to work on a 10 year old game in a 15+ year old engine that has minimal crossover to modern game development (so it's pretty bad for your career to get bogged down in it now and it really pidgeonholes you).

    So this is probably all the content they can give us right now.
    (4)

  10. #10
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,366
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by VerdeLuck View Post
    I think yoshida mentioned they have a bottleneck with developers right now because of their strict hiring criteria. They have to be in-office in toyko every day, be experienced programmers, fluent in japanese, willing to be paid what SE can offer, and willing to work on a 10 year old game in a 15+ year old engine that has minimal crossover to modern game development (so it's pretty bad for your career to get bogged down in it now and it really pidgeonholes you).

    So this is probably all the content they can give us right now.
    10 year old game and 15 year old engine probably isn't the most enticing for people in tech/gaming to further their career at this point.
    (1)

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