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  1. #1
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    1,939
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100

    Stop making Ultimate, Savage and Unreal content

    The game lacks content and content for all... and all these patches show is for the 1 to 5% of the playerbase.

    You got ARR, HW, SB, SHB, EW and most of DT all zones pretty much being entirely empty!!!

    Why does the content not follow the max level for eg. Treasure hunt, you got several expansions of treasure hunts no one goes to anymore.... the hunt is a push over one click dead lvl50 A rank... they should all be adjusted to maximum level in game including adjusted to max ilevel.

    All the expansion content is the same as previous expansions and is litterally a joke... and worst of all no world content.. no max level content in areas at all.
    (46)

  2. #2
    Player
    Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    444
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    Hahaha... Anyway... no!

    Byakko.. MMM delish <3
    (14)

  3. #3
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    1,939
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by Kohashi View Post
    Hahaha... Anyway... no!

    Byakko.. MMM delish <3
    Well people litterally is just standing at their home/FC/Limsa or similar hub queing in doing things... the game is getting more and more dead....

    They should add Build a Mission kit, and a Random mission generator that is not alligned to the current leve system.... every expansion is the same old same old since ARR/HW...

    They need to add level and new job stop and just add level 100 content to all zones and the game instead.

    Midcore/somewhat harder content first of all and alot of it.. and Savage/Ultimate after.

    Also... leave all the Unreal Trials there from previous expansions it seem like really backwards to just to not have them out there anymore either in a way why remove content... just leave it be.
    (6)

  4. #4
    Player
    SomeGuy22's Avatar
    Join Date
    Apr 2022
    Posts
    127
    Character
    Galv Avalan
    World
    Zalera
    Main Class
    Monk Lv 90
    If you want the devs to design casual/midcore content to populate old areas, say that, don't ask them to give the middle finger to raiders for a chance of getting overworld content.
    (27)

  5. #5
    Player
    Keumjo's Avatar
    Join Date
    Jul 2017
    Location
    U'ldah
    Posts
    165
    Character
    Dami Nicha
    World
    Coeurl
    Main Class
    Arcanist Lv 38
    Everyone who pays a sub deserves content that appeals to them. It doesn't matter if you think it's a small percentage.
    (33)
    Coeurl - Astrologian - Wannabe Fisher

  6. #6
    Player
    BabyYoda's Avatar
    Join Date
    Aug 2024
    Posts
    472
    Character
    Rui Aii
    World
    Sagittarius
    Main Class
    Summoner Lv 80
    Let's me say this:

    DT release should include midcore content like OpenWorld activities, and that isn't fates more of like what genshin OpenWorld exploration
    (12)

  7. #7
    Player
    AllenThyl's Avatar
    Join Date
    Aug 2024
    Posts
    293
    Character
    Allen Thyl
    World
    Cerberus
    Main Class
    Samurai Lv 100
    Unreal content is already made, the only adjustment that needs to be made is damage / hp scaling.
    (6)

  8. #8
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    1,939
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by SomeGuy22 View Post
    If you want the devs to design casual/midcore content to populate old areas, say that, don't ask them to give the middle finger to raiders for a chance of getting overworld content.
    It seem backwards how they develop stuff..... litterally SB, SHB, EW areas is entirely empty and taking up space, except for some hunt trains now and then and digging up S ranks.

    They need to re-invent the game and from both liking some of the more difficult content myself as well as general content, then as the game how it is now is on thin ice as heck and next to no thrill end no motivation to keep on going, and entire zones entirely forgotten.


    And nope some Fate Farm joke with level 100 content items in mind is not cutting it either.

    Limited jobs?!? wtf? Give stuff to the current jobs instead as it is, give a meaning to things, and you sir add some input instead.

    It is not like the Savage content is hard either... follow the scripted battle long enough and you will eventually get past it... add full AI to it, so no Savage/Ultimate clear would be the same, so would need to react to each unique reaction, with no possible phase skips as there is now in the current game, which also is kind of a joke.
    (1)

  9. #9
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    1,939
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by Keumjo View Post
    Everyone who pays a sub deserves content that appeals to them. It doesn't matter if you think it's a small percentage.
    Then contribute to the dialog even further with it adding suggesting, not just running in one ball game, because I agree with you 100% as it is now it seem more like all the power and workforce is spend on a very limited part of the game for most and like there is not actually invested anything into the rest of the game at all, is mostly my point of view.
    (8)

  10. #10
    Player
    Kohashi's Avatar
    Join Date
    Jun 2024
    Posts
    444
    Character
    Lucaon Soho
    World
    Odin
    Main Class
    Sage Lv 100
    The vast majority afk in Limsa and their house regardless, which is fine. It's great that the game has such a vast RP scene and offers other entertainment venues besides dailies or raids/dungeons.

    Also, while I agree that they should rework or simply expand on existing models/systems, I don't think stopping to release Ultimates/Savage/ UR is the solution. If you look at social media engagement, a great portion of it comes from such content.

    Despite the Raiding community being significantly smaller than the casual one, alienating another portion of the player base is never the answer. SE needs to find a way to balance both aspects.
    (6)

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