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  1. #34
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by mallleable View Post
    I feel like a lot of players discount things like animations, and sound design. I think aesthetics matter to players a lot more than they are willing to admit, and not just with ffxiv jobs as well.
    I'd say this is the primary PRO for FFXIV's designs. When I think of competitive MMOs (I'm not going to compare FFXIV against D tier P2W trash fires), I readily think FFXIV has some damn pretty designs. Yeah sure maybe I have certain vibes I want to see, but like for what they ARE they do well. Like initially I'll think GW2 or WoW, and FFXIV, imo, has way better job visuals than those two. GW2 especially is like ... "what wet noodle of a fireball is that?". WoW is more inconsistent, cause some effects are modernized and some still pretty bad (like immolation on Demon Hunter, to me, looks worse that Warcraft 3s and I don't know how they did that).

    Though on the flip side I'd say both of those games have better class identity with things that make you go "oh my goodness I'm different" whenever you change jobs.


    If they did this poorly, and the other elements, I think we would be in a massive world of hurt.. cause then it'd be like "spot the thing FFXIV does well for jobs" and we'd be like.. "um......"... lol. I would say people do not normally compliment, so many who have issues with the jobs might also think similarly to me, but it's still worth hearing nice things occasionally especially if you're the dev lol.

    "bad bad bad bad bad bad, super bad, hot bad, biggest chocobo turd bad, bad bad bad bad, sucks, bad, please quit, bad". Stressful sounding, emotional waterboarding xD. Not that I will never criticize again, certainly will, just have to imagine its nice to hear the good things too.
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    Last edited by Shougun; 11-02-2024 at 08:41 AM.

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