Results -9 to 0 of 65

Threaded View

  1. #1
    Player
    DiaDeem's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    1,676
    Character
    Vivian Rysto
    World
    Leviathan
    Main Class
    Scholar Lv 100

    Genuine Question about Job Homogeneity

    Though I'll probably regret making the thread, this has been sitting in my mind for a while, so I wanna ask genuinely about it. No funny screenshots or anything this time.

    I keep hearing people calling the jobs "too homogeneous" or that they're all "the same" and as much as I try... I just don't see it, at least not in the way people talk about it.

    Every xpac, I like to max out all my jobs, and it has led me to a few discoveries overtime, so for instance:

    - I main SCH, but I absolutely hate SGE.
    - I adore NIN, but I absolutely hate MNK.
    - I can't stand DRK, and though I like PLD, GNB is my favorite of the tanks.
    - I love playing RDM, but I can't BLM very well. SMN is just easy.
    - AST is much more complex and varied than the easy WHM. I like both well enough in their own right.
    - SAM, WAR and DRG have just never appealed to me.
    - DNC I like just fine, but BRD I actually like to hop on here and there.

    Every job, at the end of the day is doing one of three things: Damage, Healing or Sustain, but the way they go about it, the actual moment-to-moment flow just feels (for the most part) very different to me.

    That said, and this is important: Over-simplifying jobs I do understand. Removing Viper's debuff, the whole Kaiten thing, the way BLM handles mana regen through Ice stance, removing Diurnal/Nocturnal Stances from AST, removing the DoT Job (old SMN), Bane/Miasma/Aero III gone for Healers, etc.

    That issue I do understand. But jobs all "feeling the same"? I genuinely can't wrap my head around that one.

    Hoping this doesn't devolve into the mess Forum threads usually become. I'm legit trying to understand the argument.
    (14)
    Last edited by DiaDeem; 10-31-2024 at 05:36 AM.

Tags for this Thread