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  1. #1
    Player
    Gurgeh's Avatar
    Join Date
    Dec 2021
    Posts
    674
    Character
    Enceladus Orbilander
    World
    Spriggan
    Main Class
    Scholar Lv 58
    Quote Originally Posted by Jeeqbit View Post
    ...
    • Synchronized burst windows do cause some of the homogenization and this was made worse in EW with the alignment of burst windows to 1 or 2 minute intervals. The easy solution, in my opinion, would be removing raid-wide damage buffs altogether and making damage buffs not multiplicative, so that job design isn't constrained as much.
    ...
    I think I'm most for this actually. Scrap raidwide buffs for most jobs. No raid/party buffs on any Mele. None on Dancer, (make that a partner buf). Keep them on BRD, but make them POWERFULL. Maybe throw some on Healers and one of the DpS mages (poor BLMs need some TLC). I'm sure healers wouldn't object. As things stand their damage comes down to about 2 buttons, and sure as heck their healing in the casual game is futile. Keep raidwide mitties as they are.

    Quote Originally Posted by Jeeqbit View Post
    ...
    I don't know that the fights were designed to be synchronized particularly in the past, because players that synchronized and optimized everything found DPS checks overly trivial compared to regular players (at least from what I used to see hardcore statics say). But now that they are synchronized by design, they can scale the content accordingly (but the first raid tier, which we're currently on, is usually more lax in all respects)...
    ...
    The burst windows being synchronized in EW was obviously meant to make casual players do what hardcore statics were doing already, without realizing it, so that the DPS checks weren't easier for those synchronizing them...
    If all of this has happened just to be able to make one phase of fights harder for the top 10% of the top 15% then that just tragically stupid.
    I'm frankly irritated by the talk of 24 man savage, because I couldn't even get enough interest in criterion. And I've no interest is Savage after reading much of this. We are screaming for more content (apparently), the only content in the game at the moment that is still being played is Savage which doesn't work for so many people, and 24mans are where they want to spend their dev time?!

    I'm conscious of the fact that I should definitely try Savage for myself. But my sticking around would depend of much what's been said here not being true in reality. That said, I'm not much motivated by anything other that finding out the reality for myself. Not the gameplay (because honestly I'm not a fan of the fact that these fights instant wipe unless you know them ahead of time studied one chosen stat, they are quite literally impossible from the pull without foresight even if you were a problem solving savant with reflexes of a tennis player and the dexterity of concert pianist) , not the mounts, hopefully it is more sociable than people walling every time they think they are not going to clear this time.
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    Last edited by Gurgeh; 10-30-2024 at 09:33 PM.