They did burn all jobs down to the ground and reworked them entirely with the whole battle system for pvp in less than one expansion.Oh, please. You're smart, so don't treat me like I'm dumb.
Requesting for every single job to be burned to the ground isn't realistic or worth discussing, and you know it because like I said: You're smart.
Even if you were to get 300 upvotes in the Forums, that's not a true sample size.
You said "Something needs to change." and I agree with that, but your "request" is nonsensical and worthless.
You could have asked for a rework of specific elements repeated throughout certain jobs, or for a new distribution of abilities throughout the 1 - 100 level process, or add Support abilities that make each job distinct.
Instead you make an unrealistic clown request that you know is ridiculous and then expect to be taken seriously.
If you want to be taken seriously, make a serious request.
But asking for the same for pve is somehow a clown request, got it.
I think almost any suggestion is an improvement over what we currently have. FF14 is long due to a massive overhaul.
I will just aim for the core. Update/ rebuild a better game engine to support ff14 in future endeavors.
Definitely think this should be #1 right now. Regional PF & DF would help out a ton, especially if FFXIV has peaked, communities will only get smaller and too spread out from here...
Because the game's out of touch with the players feedback
Player
Make the "update gear set" button also update portrait.
This one is unrealistic and way easier said than done because 1 - I don't work in the XIV team and dunno how they really work and 2 - I'm not a manager, but here I go :
Find a way to make the content pipeline more responsive.
The reason why people feel like their feedback aren't heard anymore / not enough is because a lot of stuff is set in stone way before it even gets the chance to have feedback. We know that they plan out everything way in advance, but that's the reason why when they tell us they hear our feedback, it gets implemented a year and a half later, because going back and applying said feedback to "soon" to be released content disrupts the workflow of the team and could create a lot, lot more trouble. Developping an MMO of such a scale makes it inherently less flexible, especially the more type of content you want to add it in, and even more especially when your actual team doesn't really grow in size (as Yoshida is telling us since at least Stormblood). And let's be fair, XIV has an overall steady and quick patch cycle for such a game without making the devs crunch away their lives at all times. And while you can't magically speed up the time for a Field Operation to release in 7.1, there are other things you should be able to adress feedback on that doesn't take 3 major patches.
A whole new dev team, this one's clearly cooked and uninspired to make anything new and exciting.
I would love to be able to strafe/backpedal while using legacy controls on my controller.
A Tab target system that works in PVP.
don't care how they gonna do it, but I would love for 90% of my active playing experience NOT happen inside an instance.
Last edited by Raven2014; 11-04-2024 at 02:24 AM.
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