I wish they just put in a grind for a relic weapon earlier. The raid is a once a week thing and the dungeon will be on farm for dailies in a week - so I feel like I'll have little to do in the game that is meaningful.The endwalker delay was literally said by Yoshida to be because he wanted to rewrite the Emet and Hythlodaeus scene in Ultima Thule. Covid was not a part of that delay.
https://www.reddit.com/r/ffxiv/comme...alkers_2_week/
so they absolutely can make changes even at the last minute, and they can get those script changes voiced and animated when they want to.
Also lets be clear, the 7.1 content is weak, it's a bunch of raid content and then a single dungeon and an hour of MSQ content. If you don't raid and aren't an ff11 fanboy, there is nothing new to do in 7.1.
You arguement is pointless, not because it's not valid, but because you are arguing with FFXIV's most stalwart white knight. Literally a waste of time.The endwalker delay was literally said by Yoshida to be because he wanted to rewrite the Emet and Hythlodaeus scene in Ultima Thule. Covid was not a part of that delay.
https://www.reddit.com/r/ffxiv/comme...alkers_2_week/
so they absolutely can make changes even at the last minute, and they can get those script changes voiced and animated when they want to.
Also lets be clear, the 7.1 content is weak, it's a bunch of raid content and then a single dungeon and an hour of MSQ content. If you don't raid and aren't an ff11 fanboy, there is nothing new to do in 7.1.
That was exactly what I said too. The scene where he talks about the twelve and the new world etc. But that rework is tiny - a small cutscene addition. The bulk of the timeframe was getting the voice actors to record extra lines and go through the additional testing which takes around 1-2 weeks.
I meant the larger delay before that of a few months of course.Covid was not a part of that delay.
That rework was minor and not the same as entirely scrapping the plot to not involve Wuk Lamat or Solution Nine. That would be like saying they could just decide to not go to Ultima Thule at all in EW in just 2 weeks.so they absolutely can make changes even at the last minute, and they can get those script changes voiced and animated when they want to.
Also, some voice actors may not have that amount of availability so they probably got lucky to record the extra lines on short notice.
Not surprising.
It’s all probably written till 7.3 already with the thought that she would have become a fan favorite in the MSQ.
Honestly I would look more between the lines.
You don’t have her in the artwork and only in one single screenshot.
If they didn’t get or ignored the feedback we would see her in every promo material.
Keep the feedback up but accept it all for now.
The more interesting thing is if they worked on the quest style or if we will see more “talk to Wuk Lamat” because that is something they actually should be able to change on shorter notice.
I’m all for calling the devs out for subpar work and will also criticize the DT story but stay realistic.If player numbers stayed stable after DT then SE has learned that they can deliver absolute subpar quality story and gameplay and get away with it. All veteran devs have been assigned to new projects and FF14 is now run by a bunch of recently hired devs / interns that will pump out content according to the "FF14 formula".
They will not care about any feedback as long as the game keeps printing money. I expect them to just invest the bare minimum of effort in FF14 from now on to keep the whales happy while holding the house owners hostage so extra money FF14 makes can finance the next Forspoken.
They won’t scrap everything suddenly. That doesn’t mean they didn’t get the feedback or ignore it.
If Wuk Lamat is still the main focus 7.4 upwards then I eat my words but come on now.
Last edited by Voidmage; 10-25-2024 at 01:23 AM.
WL is not the actual problem but just the main symptom of the real issue which is absolute horrible writing in general.
For most players however WL is the biggest problem and source of anger and frustration. This character cannot be salvaged. If they really wanted to they could easily phase her out and just have other characters play her parts without completely rewriting the story.
But according to YoshiP the ONLY issue with WL was just that she was too insecure and i am sure they made here even more confidant in the patches.
"Please look for ward to it"
Keep your expectations realistic. As much as I disliked the Wuk Lamat centric writing in 7.0, I would assume they can implement changes at 7.3 the earliest, really. Square's development cycle is too long.
Even if every single player in FF14 hated Wuk Lamat, Square would not have been able to course correct that quickly.
RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.
Yes I guess I really don't understand their dev cycle and what the extra 1 to 2 months per patch is for. In my mind the MSQ in a .X patch is like, an hour worth of writing? I am not sure why it can't be rewritten in 4 to 5 months. Even if the re-write was just having another character stand in for Wuk.
Consider this - a patch we play has most likely been in development for at least since the release of the last patch, if not longer. Lots of feedback gathered in $current_patch would not be implementable in $next_patch, unless it is really small adjustments (say, potency numbers).Yes I guess I really don't understand their dev cycle and what the extra 1 to 2 months per patch is for. In my mind the MSQ in a .X patch is like, an hour worth of writing? I am not sure why it can't be rewritten in 4 to 5 months. Even if the re-write was just having another character stand in for Wuk.
RIP Viper 28/06/2024 - 30/07/2024. It was a fun month.
I would disagree with this assessment if Yoshi's and his team are the same people from 8-10 years ago. Or if FF14 still command the respect of a flagship tittle it used to have. Don't forget:Keep your expectations realistic. As much as I disliked the Wuk Lamat centric writing in 7.0, I would assume they can implement changes at 7.3 the earliest, really. Square's development cycle is too long.
Even if every single player in FF14 hated Wuk Lamat, Square would not have been able to course correct that quickly.
- 1.0 version shut down on November 2012
- 2.0 was launched in August 2013 - 11 months later.
Even if we pad in another 3-5 months to assume the 2.0 developement had begun prior to 1.0 shut down. That's still ~15month for them to create a 40-60h of content that was packed in the 2.0 launch.
So the notion of 4-5 months is too short for them to change what would be ~1h of MSQ because it's an unreasonable and impossible task ... yeah I don't buy it. Even if they only work HALF as hard as they did during the 2.0 launch cycle, changing the MSQ content of DT shouldn't be anything resemblance an impossible task.
But given the current energy and effort being invested into the game these days ... yeah, what you say would be a fair assessment. I don't think they're ignoring the feedback, but to be clear: they don't change it not because they're unable to. It's simple because they probably believe they don't need to or don't want to.
Last edited by Raven2014; 10-25-2024 at 12:56 PM.
There's one major difference that I'm thinking of here though.Even if we pad in another 3-5 months to assume the 2.0 developement had begun prior to 1.0 shut down. That's still ~15month for them to create a 40-60h of content that was packed in the 2.0 launch.
So the notion of 4-5 months is too short for them to change what would be ~1h of MSQ because it's an unreasonable and impossible task ... yeah I don't buy it. Even if they only work HALF as hard as they did during the 2.0 launch cycle, changing the MSQ content of DT shouldn't be anything resemblance an impossible task..
He and whatever team he had with him back then, came in already knowing that 1.0 was a dumpster fire they had to put out. With DT, they didn't know Poochie was going to be a disaster until people who finished MSQ started sending in feedback.
You could also argue that the blemishes (Or one blemish, a massive one) in the story should have been obvious enough if they did play through it as they say they do and should have prepared accordingly, alas, if that had been the case, then we would have had a delay in DT and we didn't.
But I personally think that arguing whether or not we should or should not be getting her back in 7.1, it's rather pointless. She's gonna be there, it was mostly expected... might as well keep the feedback coming and get through it.
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