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  1. #1
    Player
    TheGrimace's Avatar
    Join Date
    Sep 2012
    Location
    Hildibrand's Pocket
    Posts
    1,274
    Character
    Knives Jonquil
    World
    Excalibur
    Main Class
    Rogue Lv 100
    I have gotten quite bored with the seasonal events of late.

    I think the stories are kind of interesting, but CS3 has been very uninspired in their implementation. Every camera angle in every cutscene is a shot-reverse-shot with minimal movement because they don't want to stray from the "easy to make" mold. They need to shake things up to keep things more enjoyable, with implementation of the plot and with content of the event. I miss needing to do FATEs or having to kill monsters or doing anything to feel accomplished by the end of a quest.
    (1)

  2. #2
    Player
    Miguel85NYC's Avatar
    Join Date
    Nov 2012
    Posts
    167
    Character
    Lord Raziel
    World
    Balmung
    Main Class
    Gladiator Lv 74
    Quote Originally Posted by TheGrimace View Post
    I have gotten quite bored with the seasonal events of late.

    I think the stories are kind of interesting, but CS3 has been very uninspired in their implementation. Every camera angle in every cutscene is a shot-reverse-shot with minimal movement because they don't want to stray from the "easy to make" mold. They need to shake things up to keep things more enjoyable, with implementation of the plot and with content of the event. I miss needing to do FATEs or having to kill monsters or doing anything to feel accomplished by the end of a quest.
    the events dont do it for me either, they need to put some effort into these asap
    (0)

  3. #3
    Player
    MsQi's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    2,159
    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    In 2022 we got a story of a mad clown stealing souls and we had to go to the central shroud and into a dungeon to save those souls.

    Now we are friends with that clown who turned out to be a demon and we are just trying to make another demon feel useful and we don't even leave the map.

    Most All Saint's Wake events have somebody up to no good and we have to save or protect the people. This just had a girl briefly missing.

    I appreciate that they aren't stupid grindy but the story is pretty much the same as the last Valanetiones Day, and many other events: Helping someone feel useful.
    (1)
    "A good RPG needs a healthy dose of imbalance."
    https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A

  4. #4
    Player
    NarhiFaunlha's Avatar
    Join Date
    Dec 2021
    Posts
    49
    Character
    Varha Linotha
    World
    Balmung
    Main Class
    Viper Lv 100
    Honestly I feel like every event should have something grindable that's included- a solo instance or queue'able boss fight or a FATE- and just have the reward be the housing items they sell + old event rewards from previous years. No FOMO but it still gives you something to do and would entice people who missed earlier years.
    (2)

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