
Zitat von
Cidel
Okay, I need some advice here- as we are literally taking Garuda down to phase 3 (skipping phase 2) and then hell breaks loose.
Our current set-up is WAR(tank), WHM, DRG, BRD x2, BLM x3 (sometimes we have a THM for AoE Sanguine pre-AB)
This is what usually happens at the opening of phase 3
Garuda summons the West Winds:
BLMs approach the rear of Garuda to time-Flare her and Chirada. DRG, and 2 BRDs handle Suparna. The only issue we have on this phase is Suparna bouncing around between the BRDs (we were told DRG should be "sorta tanking" Suparna), since BRDs are saving up quick nock and barrage on her. Biggest issue we have here is that people get bounced around due to the uncertainty of the clones' hate.
It's not so much of uncertainty, it just means the BRD are doing better DPS than the DRG, ask if the DRG has issue getting combo off. Otherwise to prevent Suparna running all over, make sure whoever have hate don't move around and just tank it.
The warrior should also be DPSing the Suparna if possible, but don't quote me on this because i have only been using PLD for this fight for along time
The winds begin to warp and bend:
This is the other of the 3 phases we can start out with and it's the one that messes us up the most, it seems. WAR runs to Garuda, and tanks her with his back to the wall (roughly the center), while Chirada is also handled with timed Flares and the 2 BRD and DRG are in charge of taking down Suparna. As a BRD, the biggest issue with this phase is that there is seemingly no room to get a combo off on Suparna if she isn't at either end of the safe area to get some range on her. What is the best way to handle this situation? While we do manage to take them down majority of the time, the AoEs are wrecking havoc on people, sometimes from Garuda.
There is a room for combo for BRD, the tornadoes on your left and right turns on and off every few second, that is your window to start a combo and then you run back in to finish the combo, same thing here, whoever have hate on the clone needs to pay attention and move to where their AoE won't hit your party member, especially the WHM. Don't just stand there and keep nuking
Garuda summons the south winds:
This phase is hit or miss. When she isn't immediately pulled to one of the safe areas, someone or several people might eat a dust tornado. Otherwise, it seems like we do this phase like how we are supposed to, kill Satin plume asap (is there a set place/timing it spawns from or is it random?), tank leads Garuda, everyone else do their thing. We never seem to get this as our starting phase of phase 3, is that normal? I've seen a youtube run where the group got this south wind phase right after Aerial Blast, was that adjusted?
Usually people get slept if you are too slow to kill the Satins, BRDs usually saves 3k tp before every phases starts to preemptive this particular phase. DRGs can also pull a very quick keenflurry RoT
Something that recently happened in a run where we nearly killed her was she went into her warp and bend phase after her south winds. What does the tank do afterwards? Do the tornadoes spawn in different locations? According to him one of the tornadoes spawned on top of him and he proceeded to run with Garuda to a safe spot on the otherside of it, leaving half of the party either stranded at another spot or forced to run through the tornadoes to him. What was the deal with that and what should've been the appropriate action to take?
Dont really understand this question.
Any relevant help would be appreciated.