Quote Originally Posted by DendrielConcade View Post
As a residential Aether Player, I very much often come into the game with a short wait ahead of me which isn't an issue
The AFK kick certainly isn't needed outside of expansion launches (or that one time the game went viral on twitch and Asmongold played). As you said, there are short queues except those times.
unless you also consider all the friends outside of Aether that are almost incapable of touching Aether.
I think the limit on DC travel to each world is a "cap" on the number of travelers and the cap is different depending on if the world is congested or not. There seems to be a separate cap for World Visiting which is also affected by if it's congested or not.

I think it is likely that if they are kicked for being AFK that it would allow others to travel, but once they return from being AFK they wouldn't be able to login.

Perhaps the AFK kick could apply to travelers only or when the world is actually Congested? This would prevent it being of inconvenience when it's not needed.
would it really hurt if they added in an AFK timer
The most annoying part about it is when you have been logged in for 2 days or more, the game forcefully exits after being kicked and that means entering passwords and 2FA all over again.
Am I just not seeing the real issue somewhere, is an AFK timer somehow stupid of an idea?
It's just seen as annoying in other games. Yoshi-P, who oversees the game, is a gamer and knows it's annoying so only puts it there when it's absolutely needed.

Most likely the travel limits are there to get people to form parties on other data centers instead, to help solve the lack of PFs on other data centers.