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  1. #1
    Player
    Zantetsuken's Avatar
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    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Babydoll View Post
    Maybe I am misunderstanding you...but in nearly all the FF's party members could summon summons. Rydia, Yuna, in FF7 and 8 the whole PT, in FF12 you could summon it and become to summon. In FF6 you could summon stuff on any character also. The summons weren't that hard to obtain ^^; In FF12 though they were...haha the fights were a pain but a lot of fun!

    I don't like the whole "one shot" anything either, that is kind of silly and takes the fun out of bosses and stuff. Is it really worth it to use in PVP too? It would be funny I guess lol but nothing that epic.

    FFXI I think they did a good job, at first anyway. They really used to make you work for the avatars...there was only a very small amount of us summoners in 2003 - 2005. I wrote a guide on it back in the day at gamefaqs But then when they made it easier and everyone and their mom leveled it for the wyrms...yeah that is when it felt like it lost its novelty.

    I really hope he does add summoner job...I know a lot of people are expecting it and if it does not come out I also will leave...I been waiting for it ._.
    The point Yoshi was making is that the summons were rare because there was only one (Ifrit) in every FF world and it was exclusive to the player-controlled party.

    FFXI broke this with every Summoner walking around with their own Ifrit. (ie, there were many 'Ifrits' in FFXI) -- and even though the lore kind of explained it, the overall feeling was that the power of Ifrit was diminished by turning him into a breed of pet for people.

    Yoshi wants there to be only one Ifrit, and he wants him to be very powerful.

    Other lesser summons like Carbuncle and Cait Sith could replicate themselves and be used for a SMN job in this game, but for the big summons, there will be only one version at any given point.
    (2)

  2. #2
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    Join Date
    Jul 2011
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    374
    Quote Originally Posted by Zantetsuken View Post
    The point Yoshi was making is that the summons were rare because there was only one (Ifrit) in every FF world and it was exclusive to the player-controlled party.

    FFXI broke this with every Summoner walking around with their own Ifrit. (ie, there were many 'Ifrits' in FFXI) -- and even though the lore kind of explained it, the overall feeling was that the power of Ifrit was diminished by turning him into a breed of pet for people.

    Yoshi wants there to be only one Ifrit, and he wants him to be very powerful.

    Other lesser summons like Carbuncle and Cait Sith could replicate themselves and be used for a SMN job in this game, but for the big summons, there will be only one version at any given point.
    There where multiple versions of the same summon in VI, the ifrit esper that your party encounters is not the only ifrit in existance in that game, same for shiva and everybody else, atleast on that game, Espers(summons) where more of a clan/race than an individual. As far as XIV i would really like to see the classic summons being part of the summoner class, for that is what has made the summoner class so iconic, i really don see the logic in "Sorry but you know that class that really is above and beyond every other similar class in MMO'S ? as an iconic and really well lored versed class ? yeah we gonna scrap that and just give you random animals as summons"
    (0)

  3. #3
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    Quote Originally Posted by Zantetsuken View Post
    The point Yoshi was making is that the summons were rare because there was only one (Ifrit) in every FF world and it was exclusive to the player-controlled party.

    FFXI broke this with every Summoner walking around with their own Ifrit. (ie, there were many 'Ifrits' in FFXI) -- and even though the lore kind of explained it, the overall feeling was that the power of Ifrit was diminished by turning him into a breed of pet for people.

    Yoshi wants there to be only one Ifrit, and he wants him to be very powerful.

    Other lesser summons like Carbuncle and Cait Sith could replicate themselves and be used for a SMN job in this game, but for the big summons, there will be only one version at any given point.
    I figured out the general idea of what you were saying.

    An Ifrit Materia or Esper could be used to summon the essence or the effect of Ifrit but to summon him it is to be expected that you can only do it once at any given time. It gives primal's a life of their own when they are treated as autonomous beings and not elements.

    The Summoner should really be called a Channeler as they channel Ifrit like power rather than summon.
    (0)

  4. #4
    Player
    Viritess's Avatar
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    Mar 2012
    Location
    Gridania
    Posts
    499
    Character
    Viritess Vonschalt
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Ksenia View Post
    I figured out the general idea of what you were saying.

    An Ifrit Materia or Esper could be used to summon the essence or the effect of Ifrit but to summon him it is to be expected that you can only do it once at any given time. It gives primal's a life of their own when they are treated as autonomous beings and not elements.

    The Summoner should really be called a Channeler as they channel Ifrit like power rather than summon.
    I suppose your last sentance is really the question, if we define it like that then FF11, from what i understand, would be a Channeler. So going by those definitions, do we prefer a Channeler or a Summoner for FF14?

    Personally, i'd rather have a Summoner, working in the bounds of what Yoshi-P has planned as far as we know, would cost us the big name summons. I'm fine with that.
    (0)

  5. #5
    Player
    Dubont's Avatar
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    Mar 2011
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    Ul'dah
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    1,430
    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Viritess View Post
    I suppose your last sentance is really the question, if we define it like that then FF11, from what i understand, would be a Channeler. So going by those definitions, do we prefer a Channeler or a Summoner for FF14?

    Personally, i'd rather have a Summoner, working in the bounds of what Yoshi-P has planned as far as we know, would cost us the big name summons. I'm fine with that.
    How about Channeler (Class) Summoner (Job). Channeler can use the mini-powers of the aeons and such as well as using elementals while Summoner can actually summon the aeons for the big godly burst of destruction as well as being able to summon slightly stronger versions of the elementals? I think that would be awesome.
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  6. #6
    Player
    Viritess's Avatar
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    Mar 2012
    Location
    Gridania
    Posts
    499
    Character
    Viritess Vonschalt
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Dubont View Post
    How about Channeler (Class) Summoner (Job). Channeler can use the mini-powers of the aeons and such as well as using elementals while Summoner can actually summon the aeons for the big godly burst of destruction as well as being able to summon slightly stronger versions of the elementals? I think that would be awesome.
    Not a bad idea really. Gives ya some options atleast. Though i'm personally not a fan of having pet versions of Ifrit and such, atleast the discussion is going in a creative direction ^^
    (0)

  7. #7
    Player
    Dubont's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Dubont Matteus
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Viritess View Post
    Not a bad idea really. Gives ya some options atleast. Though i'm personally not a fan of having pet versions of Ifrit and such, atleast the discussion is going in a creative direction ^^
    Totally. I wasn't thinking of a pet version though. I was thinking more along the lines of what Yoshi is thinking with the whole summon them once for a big deal then they're gone until you get them again lol. As for the mini-powers, the channeler could use a materia like ability to use a lower power verison of the aeon's ability.
    (0)
    Healer strike is ridiculously foolish and accomplishes nothing

  8. #8
    Player

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    Jul 2012
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    Ul'dah
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    Quote Originally Posted by Dubont View Post
    How about Channeler (Class) Summoner (Job). Channeler can use the mini-powers of the aeons and such as well as using elementals while Summoner can actually summon the aeons for the big godly burst of destruction as well as being able to summon slightly stronger versions of the elementals? I think that would be awesome.
    I like this as well. Plus it's a nice fit with the current class/job system.
    (1)