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  1. #71
    Player Mijin's Avatar
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    Oct 2011
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    879
    Character
    Mijin Gakure
    World
    Sargatanas
    Main Class
    Goldsmith Lv 60
    Here's a recent interview that comes to mind where "new jobs" are mentioned.


    Link
    GE: what about new jobs or classes, or other changes to battle system.
    Yoshida: [Zips his lips shut] We will definitely be adding more actions and abilities for the current jobs, especially because of the addition of the new PvP gameplay. That will require all new types of crowd-control,buffing and debuffing actions. We will tell you more about this system around when beta comes out.
    (0)

  2. #72
    Player
    Viritess's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    499
    Character
    Viritess Vonschalt
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Mijin View Post
    Here's a recent interview that comes to mind where "new jobs" are mentioned.


    Link
    Thats a fairly recent one.

    "We call tell you that we’ve decided to put a Summoner class in the game. I want to be a Summoner."

    "...The foundation or system for using pets in battle is currently being made. So yes in the future there will be a beast tamer type of class. Again, it’s all about that adding one class means adding more jobs and all these extra things. So all these jobs won’t come at the same time. It’s all about the priorities, but it is on the list and we are making preparations for it.
    Like one idea could be for example maybe having a beast tamer class and that job would be like a summoner type of job."
    "
    http://ffxiv.gamerescape.com/2011/10...-is-out-there/

    Theres a real old one 1.19

    Theres been a couple more recent ones about Summoners would get something like carbuncle. but he was not commital enough to leave use guessing.

    What i would say is theres not much need to lay groudwork for a pet type class if there won't be one. Unless we want to assume something even more radical, that being one of our current classes/jobs will become pet users?
    (3)

  3. #73
    Player Mijin's Avatar
    Join Date
    Oct 2011
    Posts
    879
    Character
    Mijin Gakure
    World
    Sargatanas
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Viritess View Post
    Thats a fairly recent one.

    "We call tell you that we’ve decided to put a Summoner class in the game. I want to be a Summoner."



    http://ffxiv.gamerescape.com/2011/10...-is-out-there/

    Theres a real old one 1.19

    Theres been a couple more recent ones about Summoners would get something like carbuncle. but he was not commital enough to leave use guessing.

    What i would say is theres not much need to lay groudwork for a pet type class if there won't be one. Unless we want to assume something even more radical, that being one of our current classes/jobs will become pet users?
    Yeah, I figured they will be adding one. I'm just warning that one guy not to get his hopes up about the specifics yet, because no official statements have been made.

    If as you guys are suggesting he said in an interview that smns will be getting stuff like carbuncle, it sounds like they are just thinking about giving SMN a bunch of conceptually week summons... which is a huge disappointment to me. Talk about cheapening the experience. A SMN who can just summon carbuncle, cait sith, moogles, etc would be pretty lame.
    (0)

  4. #74
    Player
    Fensfield's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    677
    Character
    Forra Descren
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Mijin View Post
    Yeah, I figured they will be adding one. I'm just warning that one guy not to get his hopes up about the specifics yet, because no official statements have been made.

    If as you guys are suggesting he said in an interview that smns will be getting stuff like carbuncle, it sounds like they are just thinking about giving SMN a bunch of conceptually week summons... which is a huge disappointment to me. Talk about cheapening the experience. A SMN who can just summon carbuncle, cait sith, moogles, etc would be pretty lame.
    No need for the warning; that's what that one guy is expecting to be honest, and I personally rather like the idea. Each to their own and all that and not that I'd be bothered if Summoners would be hurling about more powerful summons. Somehow though, to me.. that just feels a little .. I don't know. I find less powerful spirits with which I can be more familiar have the greater appeal.

    'Course, Carbuncle happens to be my favourite of the traditional spirits, soo..
    (0)
    Last edited by Fensfield; 08-08-2012 at 08:16 PM.
    Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275

  5. #75
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    This is the formula for a successful sequel:
    Copy what players loved about the prequel, Get rid of what they didn't, and add a little innovation here and there.

    This seems to be SE's formula:
    Make everything exoticly different and hope people like it. When it doesn't work change directors, make everything exotically different some more, and hope it works harder.
    This lol :x They should stick with traditional summoning imho. I never cared for how this primal thing sounds, but I'll wait to judge it until I play it in game. As things stand now though it sounds lame...especially since the fight will be instanced. :/

    Summoner was always a powerful class in FF. I have never played a FF where summoner uses lesser summons.

    They are taking so long to release this info lol and university is starting again soon...then no more free time for anything, oh well I guess I'll try to read and keep up with it.
    (0)

  6. #76
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    I'm waiting to actually see it in action before saying anything.
    (1)

  7. #77
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    As you know there are primals – powerful demigods- in FFXIV. Summons are a staple to any Final Fantasy game, but to me, in recent games the summons have been cheapened because they are so easy to access. The current Ifrit and Garuda battles are hard, but I don’t want a world where everyone has summoned, and is walking around with, their own personal Ifrit. It cheapens how hard it was to get access to that primal.
    Yoshi has expressed exactly what was wrong with SMN in FFXI. I totally agree with his direction on this.

    Also, as others have stated, this quote is about the Free Company Primal Summoning System, NOT the upcoming Summoner Job (which will have different, and lesser avatars)

    So we are really getting the best of both worlds here. Uber powerful summon versions of the FF classic avatars (Primals) and likely a more balanced SMN job as well.

    Another thing that makes this approach ideal, is that they can release virtually endless new Primals without having to worry much about class/job balance.

    My guess is that the Dalamud Horn is what Free Companies will use to summon a Primal. It can be worn by all Classes, so it likely has that 'meter' that you need to charge up before you can use it.
    (3)
    Last edited by Zantetsuken; 08-09-2012 at 02:07 AM.

  8. #78
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Well...according to that quote what he thought was wrong was that the summons were too easy to get. Back when XI first came out having an avatar to summon was a big accomplishment.

    You had to first level a job to 65 for the fight (not SMN), then put together a solid PT, you had to have a bard too...for carol. Back in 2003/2004 bard's were rare. I only knew 3 >.> I had to literally beg people to fight them with me, then you had to get to the instance...which was (at the time) very high level mobs, you had to sneak/invisible yourself or attempt to fight your way there. If one person died or had trouble it was a huge ordeal for everyone.

    Mind you..this again was in 03-04...once they made those mini fork battles, gave us more abilities, gear etc it became easier. But yeh I'd say XI had it right. Once I got all my avatars in December of 2003 when the game first came out..I remember leveling my SMN in Valkrum dunes. When people saw my avatars they freaked out and were like AWESOMEEE haha. I really liked what smn WAS in XI. What it is now is nothing like it was in 03 ^^
    (0)
    Last edited by Babydoll; 08-09-2012 at 12:01 AM.

  9. #79
    Player

    Join Date
    Jul 2012
    Location
    Ul'dah
    Posts
    30
    Quote Originally Posted by MrKupo View Post
    Having something that a community needs to work together on to achieve, and also decide together when to lose what they have achieved I think is a good enough reason to sacrifice individual summoning of a larger scale. Not only can this have an impact on Player community reputation, it can improve a sense of a world for each server.
    Absolutely! This new system sounds like it will really focus on working together as a community to achieve a goal which IMO is an important part of playing a Multiplayer game such as FFXIV. I myself am not someone who necessarily wants to play a summoner class that often, but I know that there will be others in my LS that will, and this new system will allow us to work together so that those that want to play as the summoner class achieve the full potential the class has to offer.

    The system sounds quite interesting, but we will have to wait till 2.0 to see how it will actually work.

    Quote Originally Posted by Felis View Post
    Maybe summoners use the skills of their summoned pets. A pet with DD skills, a pet with healing skills, a pet with support skills.
    Interesting idea.
    (2)

  10. #80
    Player
    Eclipse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    383
    Character
    Eclipse Haven
    World
    Hyperion
    Main Class
    Astrologian Lv 70
    Isn't this jumping the gun a bit? I think it is entirely possible that Primals and Summons and a Summoner will be two completely different things in 2.0, at least that is what I can hope for.
    (1)
    TMPST Est. 1.0
    Tempest Free Company of Hyperion

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