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  1. #1
    Player Andrien's Avatar
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    Mar 2011
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    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    summoner system

    There should be rules to counter exploits. One way to avoid misuse of the system is to put cool down timers and let the summoner mp pool dry up after a special. I also think the summons should have an mp pool of their own so they wont share the same mp pool as the summoner.

    I also think the summoner system should have a loyalty system so the pet effectiveness can increase by the number of usage. It will also be cool if one or a few can get jealous if you keep choosing one frequently over the others and they may disobey an order.


    I want summoners to utilize their pets completely by making them more dynamic and more involved. For example in FF12 when you summon an Esper they're on a time limit, and it'll automatically unleashed their special attack when their timer is up or when their health is to low, and then they'll auto release. I think that is more fun then just calling one out to do one TP attack or a buff and then releasing it.




    regarding Primal deities

    Finally I also like the idea of what Yoshi-P is going with regarding the group effort to summon Primal deities. Just the idea of open world roaming Primals to capture and use their power for one time is a big accomplishment. I have no doubt I'll see all the summons from past final fantasy games and maybe if we're lucky we'll get a new unique summon. When you add all the summons from FF1 through FF14 you'll see that there is a lot to choose from over the original Primal deities.
    (1)
    Last edited by Andrien; 08-08-2012 at 03:47 PM.

  2. #2
    Player
    Fensfield's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    677
    Character
    Forra Descren
    World
    Balmung
    Main Class
    Lancer Lv 70
    Really, I think it's a fascinating idea with a lot of potential. I'm also glad that the eventual summoner class will still be around with access to other spirits, 'would have been disappointed otherwise (also, remember there's more than one traditional FF spirit for certain things. We could say, have Quetzalcoatl as the primal of lightning, and Ramuh as the spirit called on by individual Summoners).

    That said, I think the 'once you've got it, you have to use it inside a week' element is a bit disappointing. 'Guarding it' so it can't be used against you is an interesting strategy in and of itself, and lends more personality to free companies.

    I realise there are balance issues to that, but at the same time, a time limit strikes me as very lazy - surely the better way to go about it would have been to make the primal one of the most difficult things about a free company to maintain and the easiest to lose in the event of an attack. Say, having to maintain a poorly defensible temple in order to hang onto it.

    If nothing else I hope they examine that issue down the road.
    (0)
    Last edited by Fensfield; 08-08-2012 at 05:27 PM.
    Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275

  3. #3
    Player
    Viritess's Avatar
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    Mar 2012
    Location
    Gridania
    Posts
    499
    Character
    Viritess Vonschalt
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Fensfield View Post
    Really, I think it's a fascinating idea with a lot of potential.

    That said, I think the 'one you've got it, you have to use it inside a week' element is a bit disappointing. 'Guarding it' so it can't be used against you is an interesting strategy in and of itself, and lends more personality to free companies.

    I realise there are balance issues to that, but at the same time, a time limit strikes me as very lazy - surely the better way to go about it would have been to make the primal one of the most difficult things about a free company to maintain and the easiest to lose in the event of an attack. Say, having to maintain a poorly defensible temple in order to hang onto it.

    If nothing else I hope they examine that issue down the road.
    Not that i don't agree keeping it from others could be a fun strategy, but if FF14 isn't open PVP, then without a countermeasure to attempt to force its use theres no real strategy to it. Grabbing a summon and throwing it in your pocket for the life cycle of the game is hardly what i'd call strategy.

    If you can't put enough pressure on a Free Company to try and force its use, you may aswell have it disappear after non use, you may think lazy, but i think "The power of the card to hold Ifrit at bay is weakening. Quickly now, use his power for your self before he uses it to free himself!" etc etc ^^

    (Withholding something only one can have at a time is a very fun mechanic, for PVP centric and sandbox style MMOs, not so much, ones like FF14)
    (0)

  4. #4
    Player Mijin's Avatar
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    Oct 2011
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    879
    Character
    Mijin Gakure
    World
    Sargatanas
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Fensfield View Post
    I'm also glad that the eventual summoner class will still be around with access to other spirits, 'would have been disappointed otherwise
    What gives you that idea? Absolutely no official comments have been made on the addition of any new jobs. Any time Yoshida is asked about it he refuses to answer. As far as we currently know, SMN will never be added to the game. The only hint we ever got that they were even considering it was a player poll.
    (0)

  5. #5
    Player
    Dawiichan's Avatar
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    May 2011
    Location
    Limsa
    Posts
    397
    Character
    Mijin Gakure
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Mijin View Post
    What gives you that idea? Absolutely no official comments have been made on the addition of any new jobs. Any time Yoshida is asked about it he refuses to answer. As far as we currently know, SMN will never be added to the game. The only hint we ever got that they were even considering it was a player poll.
    I'm almost positive they've said musketeer is going to be added and that summoner will be able to summon lesser primals, carbuncle being one of them. Now, to find the interviews.
    (3)

  6. #6
    Player
    Fensfield's Avatar
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    Mar 2011
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    Gridania
    Posts
    677
    Character
    Forra Descren
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Mijin View Post
    What gives you that idea? Absolutely no official comments have been made on the addition of any new jobs. Any time Yoshida is asked about it he refuses to answer. As far as we currently know, SMN will never be added to the game. The only hint we ever got that they were even considering it was a player poll.
    Quote Originally Posted by Dawiichan View Post
    I'm almost positive they've said musketeer is going to be added and that summoner will be able to summon lesser primals, carbuncle being one of them. Now, to find the interviews.
    Yep, that's what I'm referencing and all. Good luck finding them, I couldn't so I'll be interested to see the wording again. But I'm certain the dev's said as much.

    But yeah, they have definitely mentioned Summoner as a class summoning lesser entities (I don't believe they specifically said 'primals', only that they won't be summoning the ones the companies can deploy). And just to counter Mijin's 'absolutely no comments' bit, a rep' dropped a hint about one lined up for post-2.0 just last week.
    (0)
    Last edited by Fensfield; 08-08-2012 at 06:20 PM.
    Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275

  7. #7
    Player Mijin's Avatar
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    Oct 2011
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    879
    Character
    Mijin Gakure
    World
    Sargatanas
    Main Class
    Goldsmith Lv 60
    Here's a recent interview that comes to mind where "new jobs" are mentioned.


    Link
    GE: what about new jobs or classes, or other changes to battle system.
    Yoshida: [Zips his lips shut] We will definitely be adding more actions and abilities for the current jobs, especially because of the addition of the new PvP gameplay. That will require all new types of crowd-control,buffing and debuffing actions. We will tell you more about this system around when beta comes out.
    (0)

  8. #8
    Player
    Viritess's Avatar
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    Mar 2012
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    Gridania
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    Character
    Viritess Vonschalt
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Mijin View Post
    Here's a recent interview that comes to mind where "new jobs" are mentioned.


    Link
    Thats a fairly recent one.

    "We call tell you that we’ve decided to put a Summoner class in the game. I want to be a Summoner."

    "...The foundation or system for using pets in battle is currently being made. So yes in the future there will be a beast tamer type of class. Again, it’s all about that adding one class means adding more jobs and all these extra things. So all these jobs won’t come at the same time. It’s all about the priorities, but it is on the list and we are making preparations for it.
    Like one idea could be for example maybe having a beast tamer class and that job would be like a summoner type of job."
    "
    http://ffxiv.gamerescape.com/2011/10...-is-out-there/

    Theres a real old one 1.19

    Theres been a couple more recent ones about Summoners would get something like carbuncle. but he was not commital enough to leave use guessing.

    What i would say is theres not much need to lay groudwork for a pet type class if there won't be one. Unless we want to assume something even more radical, that being one of our current classes/jobs will become pet users?
    (3)

  9. #9
    Player Mijin's Avatar
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    Oct 2011
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    879
    Character
    Mijin Gakure
    World
    Sargatanas
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Viritess View Post
    Thats a fairly recent one.

    "We call tell you that we’ve decided to put a Summoner class in the game. I want to be a Summoner."



    http://ffxiv.gamerescape.com/2011/10...-is-out-there/

    Theres a real old one 1.19

    Theres been a couple more recent ones about Summoners would get something like carbuncle. but he was not commital enough to leave use guessing.

    What i would say is theres not much need to lay groudwork for a pet type class if there won't be one. Unless we want to assume something even more radical, that being one of our current classes/jobs will become pet users?
    Yeah, I figured they will be adding one. I'm just warning that one guy not to get his hopes up about the specifics yet, because no official statements have been made.

    If as you guys are suggesting he said in an interview that smns will be getting stuff like carbuncle, it sounds like they are just thinking about giving SMN a bunch of conceptually week summons... which is a huge disappointment to me. Talk about cheapening the experience. A SMN who can just summon carbuncle, cait sith, moogles, etc would be pretty lame.
    (0)

  10. #10
    Player
    Fensfield's Avatar
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    Mar 2011
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    Gridania
    Posts
    677
    Character
    Forra Descren
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Mijin View Post
    Yeah, I figured they will be adding one. I'm just warning that one guy not to get his hopes up about the specifics yet, because no official statements have been made.

    If as you guys are suggesting he said in an interview that smns will be getting stuff like carbuncle, it sounds like they are just thinking about giving SMN a bunch of conceptually week summons... which is a huge disappointment to me. Talk about cheapening the experience. A SMN who can just summon carbuncle, cait sith, moogles, etc would be pretty lame.
    No need for the warning; that's what that one guy is expecting to be honest, and I personally rather like the idea. Each to their own and all that and not that I'd be bothered if Summoners would be hurling about more powerful summons. Somehow though, to me.. that just feels a little .. I don't know. I find less powerful spirits with which I can be more familiar have the greater appeal.

    'Course, Carbuncle happens to be my favourite of the traditional spirits, soo..
    (0)
    Last edited by Fensfield; 08-08-2012 at 08:16 PM.
    Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275

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