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  1. #1
    Player

    Join Date
    Nov 2011
    Posts
    32
    people want the FF summoner but that one doesn't work in MMO because either
    A- they mean offline FF games where summoner call whatever avatar and everyone else watch the attack cutscene for 2 minutes.
    B- they mean FFXI summoner which was more or less broken job.
    (0)

  2. #2
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    So, no one is going to say 'Summons are not for everyone'?

    Because, this idea is sounding like that thing where people with more time to camp the servers primals are going to have them all the time...
    (0)

  3. #3
    Player
    TaalAzura's Avatar
    Join Date
    Jul 2012
    Posts
    420
    Character
    Taal Kheru
    World
    Gilgamesh
    Main Class
    Carpenter Lv 60
    More likely than not, the main summons such as Ifrit will be exclusive, while the SMN job gets weaker, mini primals (perhaps zodiacs, maybe all new beasts?)
    (1)

  4. #4
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    I would rather it be the summoner chooses a Greater Primal to beat and it becomes a summon for that primals Super attack, then it goes away and you cant resummon for 24 hrs or so. Can only have one primal at a time, and you would have to do something to switch which one you could summon. Other summons that you could have out all the time and they walk with you could be like Elementals, or summons like in the Tales games (they have cool names too)

    I did like the ability to walk around with your own personal Ifrit tho.... Even tho it was weaker than Ifrit original. Tho I would chose Shiva.
    (0)
    Last edited by Reika; 08-10-2012 at 02:38 AM.

  5. #5
    Player
    Eclipse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    383
    Character
    Eclipse Haven
    World
    Hyperion
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Reika View Post
    I would rather it be the summoner chooses a Greater Primal to beat and it becomes a summon for that primals Super attack, then it goes away and you cant resummon for 24 hrs or so. Can only have one primal at a time, and you would have to do something to switch which one you could summon. Other summons that you could have out all the time and they walk with you could be like Elementals, or summons like in the Tales games (they have cool names too).

    I did like the ability to walk around with your own personal Ifrit tho.... Even tho it was weaker than Ifrit original. Tho I would chose Shiva.
    I like that idea as well. Give summoner a job with mini summons like Carbuncle.
    And yes allow us to walk around with our mini summons.
    (0)
    TMPST Est. 1.0
    Tempest Free Company of Hyperion

  6. #6
    Player
    Kazai's Avatar
    Join Date
    Aug 2011
    Posts
    85
    Character
    All Evil
    World
    Hyperion
    Main Class
    Marauder Lv 50
    I hope they use this opportunity to add new original and interesting summons to my favorite series. I remember playing 7-10 my favorite part of final fantasy was and still is summoning. I remember playing 7 and summoning Ifrit for the first time and later summoning bahamut and then experiencing the new iterations in 8 wondering what Ifrit will look like and who would take ramuhs place. By ff9 I was so excited to see which summons would make it into the game and which would be new and which would be old. When ff10 came out I couldn't believe my eyes when I saw ixion in place of ramuh and valefor was too cool.

    Please dev team take this chance to show the world your creativity and add a new summon or two to the ff series that will be remembered and talked about for generations to come.

    (sorry for any errors. on my iPhone at work)
    (0)

  7. #7
    Player
    Viritess's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    499
    Character
    Viritess Vonschalt
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    I pretty much agree with Zantetsuken, I get the same feeling from Yoshi-P's comments that he wants to keep the God style summons as God like power.

    Part of the issue is game balance. If you make Ifrit a summon, do you weaken him so much plus have every summoner have a version that you now use ifrit when you need fire damage and he "sycks" for anything else? Thats hardly paying homage to FF's Major summons.

    Do you make Ifrit a 1 time summon with a huge cooldown so its like Dragon fire dive, how many 15-30 min cool downs would the Summoner class/job want? Cause if you had 7-10 One time major summons the cooldown would be huge to keep folks from cycling through them and doing absurd damage.

    As far as a Summoner class goes, beside my personal opinion in favor of Yoshi's idea, i think it gives them the freedom to do something original with the Summoner class mechanics since they won't have the spector of the Major summons hanging over their head. We as players probably have less immoveable expectations from an Ixion summon then an Ifrit summon.

    Mini Spoiler Below:

    Another part is we've been exposed to an Ifrit and Garuda and their current strength already. Lore wise we've seen multiple beastmen summon Ifrit. (and they worship him.) Even though Lore can be used to explain most anything in context of a world, there is something to be said for maintaining a measure of consistancy. Even if my Free company isn't interested, when i'm out running around and i see the sky on fire that will be pretty cool.

    I prefer Ifrit to be big, bad and dealy, as opposed to leashed to my side, no matter the lore explaination.
    (0)

  8. #8
    Player
    Brakapart's Avatar
    Join Date
    Apr 2012
    Posts
    26
    Character
    Brak Apart
    World
    Leviathan
    Main Class
    Gladiator Lv 50
    You could always have it the best of both worlds:

    Kill a summon you get it, one pops every 2 weeks (or so they say) when you are a summoner, you can summon lesser primals with a medium sized cooldown (15-30m on each one that stay with you for the duration like carbuncle). To further your summoner job you gotta put the effort in to summon the big baddies (Ramuh, Ifrit, Garuda, etc) and beating them lets you have their power. You can use this as a 24-48hr cooldown. Making these big guys really impactful in both leveling solo and party as you have to know when the best time to use these guys. Instead of making the whole WORLD go insane, why not just the zone? You summon Ramuh in a zone, everyone knows he's there somewhere and the newbies wanna go look... but it won't be used for a "show" since the CD is so long.

    This helps with 2 things:

    1) Summoners can summon stuff which they like, and can summon the dangerous primals at a whim, but must do so delicately and be forced with the lessers until the moment they need them, (Maybe have the primals stay around for 10-30m or so too, just because they're cool)

    2) Keeps the summoner job unique but ultimately scaled with other jobs. I didn't like how in FFXI they were just glorified healers for the most part or brought out and use stoneskin and retreated. This can balance well if they added back the old 2hr for other jobs (which I thought was a great idea being able to use a unique skill that is insane every 2hr) or 2day abilities.

    Everyone's happy. Summoners get to show off their guys, They aren't OP, Makes summoners very unique play style, requires effort to get these summons (still have the world pops and the random instances to GET them, that way not one uber LS is constantly camping or trying to camp these instances if there are 3-5 places for them to pop, that means they only need 30ppl tops and alot of high end ls's have around 100)

    If they want to bring in the "casual gamer" but still "final fantasy" fan, it will be hard to sell them this idea, knowing they got to summon them in other games, but they can't juggle work, school, etc. to try to find the repop time of these guys (I remember camping Tiamat, Serket, Speed Belt crab, etc at 4AM) so this could cause friction with the casuals.

    The hardcore gaming Final fantasy junkie is far and in between, and since the launch of FF14 to get the old lovers of FF back into this type of game (and alot of FF junkies aren't into MMOs) making summons so exclusive to only a few people is not the direction this should go.

    Just my thoughts, what's yours?
    (0)

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