Tell me this, should someone who is a dead weight player that does less than 100k dmg, and dies 10+ times get the same reward as the person on their team who killed 5+ people, and dealed 500k of damage/healing to other players? No. They should not. But they do, so why even bother playing to win? Why try? It doesn't matter what happens as long as the match ends and your team hasn't kicked you out.
The quality of matches on NA is overall poor, with or without the Meta stomping premades. Go to any DC where people actually try to win and the experience is better. JP teams are always highly coordinated, Aether has slowly had randoms figure out how to counter the DRK meta. I had a team of randoms win against a DRK meta team, and a SCH stack. That would literally never happen on Dynamis/Crystal, maybe rarely on Primal. I can slaughter a lot of people on those weaker DC's, but its not rewarding, and it's not fun. I want a real challenge not pushovers. I'm not one to defend the DRK premades either, especially not the ones with elitist attitudes, but they only exist because they can feast off dead weight players who repeatedly fall into that trap, and if people aren't going to learn how to deal with them, there will just be a new meta that takes over when DRK has it's inevitable rework, and everyone will be whining about what comes next. Tuning is only half the battle if the community isn't making use of the tools they already have. There needs to be performance incentives, not just a participation ribbon. If player counts drop, then cut the teams in half. That would also alleviate AoE concerns. I don't want people on my team who don't really want to be there, and won't contribute anything meaningful to the team anyway.
The reason Ranked CC is barely popping is because there is nothing to work towards. Do you want the ugly Commendation Crystal Weapons? No? Well why even bother with ranked at all? There is no reason to do it more than once. If there were a sexy, exclusive gear set, or mounts, or titles locked behind ranked PvP, I guarantee you Ranked CC would be far more active than it is. Since there is no incentive, and people still want comeptitive matches for fun, you still seem them queueing into Casual CC every single day. Rival Wings suffers from the same problem of there being no reason to even queue for it, as well as nobody having any clue what they're supposed to be doing, because the introduction to PvP as a whole sucks absolute balls and is probably the leading cause behind most people refusing to even engage in PvP.
I don't know about anyone else, but if there are poor sports, or whining crybabies on my team, and they're in my party I'm going to initiate vote kicks on them, and everyone else probably should too. Nobody has time for people with shitty attitudes on their team. The trash needs to be taken out sometimes or it gets smelly.