Quote Originally Posted by Valence View Post

Why would it get boring? It's not like AoE would stop being the better option...

Also I can't say I can relate to seeing 16+ players keeling over after executing literally braindead strategies that are even more braindead when 95% of the playerbase is not even playing the same game. Countering it requires so much effort that you'd be better of just fielding your own premade of DRK abusers, much more efficient. If anything getting into the same teams that use this is the most boring shit I've ever had the displeasure to play in FLs. On thing I'll give to modern FL players though, they don't care, they just go back again and again. I do remember days in SB against a different kind of abuse, some teams would just refuse to go back and fight and just wait on their spawn so the game would end.
It baffles me too that people apparently enjoy executing this tedious strat, and even more exposing themselves to it. But this is where we are, and to me the AoE cap seems the neatest solution to address the problem.

Although as I've noted elsewhere, if some form of matchmaking was used, those 16+ kills per burst would be significantly reduced.