Quote Originally Posted by Jeeqbit View Post
That's where FFXIV seems to be different. They got a lot of feedback in 1.0 and changed the game drastically based on that.

The result was a game that respected people's time a lot more than others - such as teleporting everywhere an unlimited amount instead of traveling, only killing 3 enemies for quests, splitting bosses into different instances so you don't feel trapped in a raid for hours, getting rid of pointless time-wasting trash mobs in raids, resetting cooldowns on each wipe, etc. They noticed only spending 12-20 minutes in a dungeon was working well for people and kept it up.

The natural result of that is a game that doesn't require as much time investment as MMORPGs used to.

Arguably, they have sorta been using the same philosophy that games with DLC use and making it more like those, so you play through them then you're done. To a degree. Because there are still events, patches, and ways to play the game all day (such as RP, social content with your FC/CWLS, mount collecting or raid progging).

Right now, I just wish they'd voice things like seasonal events or make them more interesting than just a little sob story where we feel sorry for someone and help them overcome their confidence/sadness dilemmas.
so whats the point ? its seems you just read want you want too read man. I know you will defend everything they do but cmon. people litterally asking for activity...

you know what ill try it one more time. you say the game respects the time of its players ? Where? yes you can teleport whenever you want thats it. Dungeons are the same every time, raids without trash mobs are just giant bosses with repeating mechanics. and often not even tankable. I wont complain about the raids they are normally fine. People do complain about dungeon design for so long now... 2 pulls w2w nothing happens is boring even if its fast. Class design dont get me started...

For the next point people want spending time in the game that was my whole point ... its like thread number 12 i read where people begging for more stuff cause they want too play the game...

RP, social content with your FC/CWLS is community driven content ... mount collecting negates your respect players time argument... Spamm 300 runs for a Mount on release or wait 1 year and buy it then. Thats respecting time i guess. Raid progging is funny because but be real how many people are in raids and how many are casuals?

For the last part we finally meat. I would like to have more good events with nice stuff as reward but not just seasonal i mean it in general. Moogle stones are cool but the rewards are mostly weird like its faster getting the stuff unsync the dutys.