Quote Originally Posted by LynxDubh View Post
Eureka and Bozja are far from dead. Both are actual pieces of evergreen content that people still run groups for today.

There's a say in the Eureka community: "Eureka never dies".

And that's still holding true. There are still daily runs of Baldesion Arsenal and Delubrum Reginae Savage and activity in both sets of overworlds. So, I would cross those off your list. One of the few reasons I'm holding out for something in DT is that there is a new Field Operation in the pipeline.
While i agree that both aren't "dead" content, let's be honest, current peak traffic is not even a tenth of what was average back then.

It shouldn't be the case at all since this is by far the most enjoyable and time resilient pve content casual player can do in this game.

Dungeons, normal/alliance raids, extreme all of those get old after a handful of runs and you end up doing them mechanically every week without even realizing you don't have fun anymore, hell you don't even realize you're currently doing them sometime, that's how redundant and boring this content is.

So why don't they incentivize older player to go there and allow newer player to have people to play with ? No idea.

It's such a waste, even more when you think about how much casual people are craving for enjoyable content in that game, they could easily update those area by adding boss, fate and rewards and it would ask them a fraction of the work required to introduce a new dungeon.

The lack of efficiency they show when it come to content delivery is just baffling to me, a little more than 4 months for 6 hours of more or less enjoyable content (depending on the quality of the msq which hasn't be that great since 6.1) and then back to your routine until the next update in 4 months, this is absolutely pathetic.