I can't understand how devs are so pushed to releasing content without giving a second thought on how we can extend this content longevity,
Why we have content that is good until I got X then it will be dead content?
aside from Gold saucer which is in my opinion best thing they did I can go back each time and farm something, lottery, mini games which is not part of battle content.
Content like Eurerka and Bozja was such a waste, they were good at release until its dead with no reason to back there.
Content like criterion dungeon it is just a tragedy, it was a waste even on release.
Why not thinking of how we extend this game mode to next expansions and give people a reason to farm content?
I have seen F2P games that utilize 1 game mode for more than 4 years and you can find people doing it now.
it is like they designed the content for people who hates the game and return when there is something new for fomo.... but why? I don't think this is unintentional.