Quote Originally Posted by ReynTime View Post
I just want it to look and feel like an actual land to explore and less like an artificial ugly battlefield.
I really liked Anemos and Pagos for that reason. The terrain being complicated to navigate made it feel mysterious like there were lots of caves, routes, up and down areas, corners to look in to see what's there and risks you took due to the dragons.

But the community complained about how complicated Pagos was to navigate. They hated it and the complaints were everywhere, including on these forums. So they turned the terrain into what Hydatos is and made Bozja and Zadnor similarly flat.

Personally, I want it to be like Anemos and Pagos. I hope the community will agree with me so they can go back to that, but knowing the reaction to Pagos when it was current, I'm not sure if they will risk all the critics. I hope they will at least do what "makes sense" for the lore of the area.