I remember hearing that lots of people hated Bozja, but me and my friend group all loved it. I just don't understand why people hated it so much, I really don't. I read the complaints and they're things like "It's an ugly zone" (okay, fair enough I guess) and "it's all just constant fighting. Fighting enemies, fighting FATEs, fighting in CEs, fighting in raids" which is a ridiculous complaint to me because of course it is, it's a battle content mode. This to me is like someone trying PvP and complaining that the enemy team attacked them too much. ...yeah? That's kind of the whole point?? If you don't have fun doing battle content, go do something else. I wanna fight things though, but not always in the context of a savage raid party, just in a fun low stakes way. And if people thought Bozja was too difficult...
...how? It really isn't. A bunch of people dying in Red Choctober is not "too difficult." You die, you learn, you dust yourself off and try again.
Too many times I have encountered players who think dying is an inherently bad thing or that it means they made a terrible mistake. As in tried a thing once or twice, didn't perform perfectly, and then complain that it's too hard and never want to attempt it again. And all I gotta say to that is (and how I try to encourage Sprouts to try harder content for the first time): No, it's very normal to die while learning any fight in this game, even "easy" ones (and dozens and dozens of times learning and clearing something like Savage). Just because I'm a raider doesn't mean I won't occasionally eat an AOE that I missed coming in a dungeon mid-boss fight and eat some floor. It just happens. It's normal and fine. It's nothing to get upset and freak out over. Dying in a battle does not mean you lost, or that you suck, or that the boss is too hard to kill, or whatever.
I think everyone is capable of learning and playing this game and getting good at a job and clearing even the hardest of fights. 99.9% of the time, I don't believe the problem lies in gameplay skills, or lack thereof, but with a negative, defeatist attitude problem. When people approach this game with the mentality of "If I die in this fight, everyone is going to think I suck" or "If I die in this fight, then that's BS, I shouldn't have died to that single hit, I can't believe this," then they are setting themselves up to have a terrible time doing anything but the most brain dead, paste-eating level of content. But is that actually any fun? Does it make them feel accomplished? Happy? Or are they still miserable anyway?