It just stinks it's going to be more of the same. It's so boring.
With Eureka, I hated having to spam kill mobs to spawn the FATEs. Having to level up some arbitrary elemental level. Having to spin the wheel for bonuses and resistances. Having to farm items to make buffs. The buffs themselves were great, but the gambling aspect of it was terrible. Also, level loss and experience loss in general. It's terrible, and I don't care if it was meant to replicate 11. 11 sucked. There I said it.
In Bozja, it was fixed mostly. The experience loss was still there and the arbitrary leveling and the gamble buffs, but most of the annoyances were fixed, and yet it still sucked. It was bland and boring. The instanced dungeons were toxic as hell.
I just don't want more.