I wish they'd just include all the alliance raids for tomes. Maybe I'm unlucky, but I only got CT twice since the moogle event started, every other time it's been Void Ark.
I really don't care what raid I get, I just want the tomes.
I wish they'd just include all the alliance raids for tomes. Maybe I'm unlucky, but I only got CT twice since the moogle event started, every other time it's been Void Ark.
I really don't care what raid I get, I just want the tomes.
i was actually waiting 2 years for seeing the void arch in full until i found people who helped me. Meanwhile CT pops up everyday yes this one clearly need a reward for helping new playersHonestly is there NOTHING that SE could do that you wouldn't try defending? Why are you even here?
CT doesn't need tomestones. Don't be ridiculous. I have NEVER seen a new player complain about how long it took to get a CT raid pop. Half the people on this game probably haven't even unlocked the other raids, and the one time they could give a bonus to those raids so people *would* unlock them, they don't.![]()
btw making it part of the MSQ progress is not an excuse because now its now open for everybody this thing will fill automatically if many new players are out there.
For the other thing no he will defend SE untill the end i see why some posted in another thread " are you an alt of Yoshi-P "
They should rework CT as the first and the only MSQ Alliance Quest with NPCs to help out.
Idk why they have not done that, I think the JP players have been complaining about CT too.
Alternatively:
They need to start experimenting with Environmental & Battle Conditions, rare encounters, and other means to keep the Alliance Raids fresh and not be the same boring slog over and over again.
They somewhat did this with one alliance raid and never again (that one boss Prototype Ultima Weapon or the Demon lady).
to Clarify on Environmental Conditions, the weather affects the battle (much like Final Fantasy Tactics)
Give Weather like a actual use.
Last edited by Kaliesto; 10-22-2024 at 06:44 AM.
Rotate the alliance raids. So every patch a diffirent set gets promoted. It avoids the situation in which 1 raid set is more beneficial so people focus on that one only. Thats why its good only 1 set is promoted, but ARR is just the wrong set to ever promote. It being msq mandatory and f2p makes it easy to fill up as every player within the roulette can be matched. So HW and onward should be promoted.
But within that, its still often just 1 of the raids that is most time efficient, causing players to spam that more often. Which again isnt helpful.
I at least would have said that in the even they should make it so every 2 or 3 days each raid gets a bonus on its own that outweights the normal raid value. Even just a boost of 4 makes it worthy to at least do the other 2 raids, and with a 2 day long rest, that means a bonus of 6 tomes per day on average. That realy makes the entire raid set get promoted instead of just 1 within those. This would even help in ARR by making all 3 raids beneficial.
Just gimme an unreal version of the alliance raids, with actual environments and trash mobs, not a boss platform [!!!!] and put that in the moogle event!! I'd happily do any content if I could use my whole kit :C
If I speak at one constant volume
At one constant pitch
At one constant rhythm right into your ear
You still won't hear
#FFXIVHealerStrike
Mogtome choices sometimes hint at future content so if they aren't just on a rotation then we could be revisiting something with Alex and the Crystal Tower in the post-game story. One of the trials is a Hildy trial and we know he's coming.
Crystal Tower Raids are already required for the MSQ. Everyone's already gotta do them anyway. Why isn't CS3 focusing on alliance raids that aren't required, as a way to give them more visibility and to bring people outside of their comfort zone, making them experience different content?
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