Quote Originally Posted by PorxiesRCute View Post
Solo duties aren't about "doing your rotation", they're about paying attention to the battle and reacting appropriately while doing a very dumbed-down rotation.

What mechanics are you even seeing "for the first time" in a solo duty? The orange puddles on the ground have been there since day 1.

I guess the Gulool Ja Ja fight had some unique mechanics, but they never insta-kill you. You're supposed to get hit, go "oh that's how that goes", and learn for next time.
I mentioned stealth explicitly.

My main point here is simply that solo duties could be used to improve player competency, but in practice they do not, particularly when we play as someone else. One might argue job/role quests do this, but the recent healer line seemed to mostly involve being told to use Esuna and pressing the right button. That's not teaching healers anything about playing well in dungeons.

Most of the solo duties teach you how to do that solo duty. Broader applicability is minimal.