
Originally Posted by
CuteBucket
I don't really want them to fully "stop" anywhere of course. I liked ShB Samurai more than EW and DT SAM, but maybe I would have liked SB SAM even more. All I'm saying is that even in the 4.5 years I've been playing, they've made a lot of job changes that made me go "huh? why??" and made some jobs feel totally different. People around here act like everything about the game is still stuck in ShB, but I feel like a lot has changed for me since then with regards to how most jobs play. I don't know what the game played like in ARR, HW, or SB, and I have no way to experience them to give my opinion anymore. I had a friend who played White Mage during the time who said she really didn't like her job during SB and had a difficult time finding Savage parties to raid with because no one wanted White Mages for whatever reason, and another friend playing Samurai who was having a blast and had no complaints.
My point being I don't want them just to change it for the sake of changing it and nothing else. That's just annoying, and feels like what they've been doing the whole time I've been playing it. Changes to be like "look, we deleted one button and added two new buttons that rearranged your rotation! See, it's new and different now!" Sure, I guess, but not a fun or better way. It's why I'm glad, for instance, Paladin only got a single new attack from level 90-100 that doesn't take up a new hotbar spot and didn't change my rotation at all 6.5 to 7.0. That job was already button bloated back in ShB, I didn't want anything new. I don't need a new particle effect button every 10 levels, I don't care, I just want the job to feel fun for the most amount of people.
I can't really speak on healers as I don't play them much, I'll leave it up to healer mains to decide amongst themselves what they want, I'm just a little tank/melee player who thinks most of the melee jobs were more fun back in ShB than now.