Page 1 of 2 1 2 LastLast
Results 1 to 10 of 11

Hybrid View

  1. #1
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,138
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100

    Please let us place items in any possible angle

    I am and so is is many others really tired of how you are having to place things inside houses.

    It has been neglected for too long.

    1. We would like a Z Axis for any object and virtually be able to place anything anywhere any height, without having to use other in game features to make it happen.

    1a. you could had various toggle buttons if you need to place partitions accurate on walls and more to it.

    2. Ability to link objects to objects making eg. artificial table top items and not.

    3. the ability to float your character around in the air while building stuff so can see any possible angle without having to drop down all the time, from eg. partitions, when inside the placement mode.
    (10)

  2. #2
    Player Rinoa_353's Avatar
    Join Date
    Feb 2016
    Location
    Shirogane - Minaa/Lavender Beds - Rinoa
    Posts
    629
    Character
    Minaa Mihgo
    World
    Seraph
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Themarvin View Post
    I am and so is is many others really tired of how you are having to place things inside houses.

    It has been neglected for too long.

    1. We would like a Z Axis for any object and virtually be able to place anything anywhere any height, without having to use other in game features to make it happen.

    1a. you could had various toggle buttons if you need to place partitions accurate on walls and more to it.

    2. Ability to link objects to objects making eg. artificial table top items and not.

    3. the ability to float your character around in the air while building stuff so can see any possible angle without having to drop down all the time, from eg. partitions, when inside the placement mode.
    What you're suggesting would be similar to the Forge mode editor of the Halo games. I would love that feature myself and would make decorating much funner and easier too.
    (1)

  3. #3
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,138
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by Rinoa_353 View Post
    What you're suggesting would be similar to the Forge mode editor of the Halo games. I would love that feature myself and would make decorating much funner and easier too.
    uhm.... an ancient MMO like Star Wars Galaxies offered 100% movement within houses, and don't tell me that the Developers and map makers in FFXIV... goes around inside the editor doing a jump + place item to get it in a specific height.

    What I am suggesting is 100% freedom to place things as you want as well as the ability to fly self around inside the house when in 'build mode'
    (0)

  4. #4
    Player Rinoa_353's Avatar
    Join Date
    Feb 2016
    Location
    Shirogane - Minaa/Lavender Beds - Rinoa
    Posts
    629
    Character
    Minaa Mihgo
    World
    Seraph
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Themarvin View Post
    uhm.... an ancient MMO like Star Wars Galaxies offered 100% movement within houses, and don't tell me that the Developers and map makers in FFXIV... goes around inside the editor doing a jump + place item to get it in a specific height.

    What I am suggesting is 100% freedom to place things as you want as well as the ability to fly self around inside the house when in 'build mode'
    That's how Halo's forge mode works too along with rotating, inverting and allowing to fuse things together to move sections without moving one by one and more, Halo's Forge editor is far superior than SW Galaxies and it's really user friendly too.

    https://www.youtube.com/watch?v=fMnBNAPxzqs
    (0)
    Last edited by Rinoa_353; 10-14-2024 at 04:09 AM.

  5. #5
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,138
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by Rinoa_353 View Post
    That's how Halo's forge mode works too along with rotating, inverting and allowing to fuse things together to move sections without moving one by one and more, Halo's Forge editor is far superior than SW Galaxies and it's really user friendly too.

    https://www.youtube.com/watch?v=fMnBNAPxzqs
    I wont be opposed that or anythign you had to move with cordinates, but you could macro those... either way you could place in any angle in SWG... also topside down and banked angels. yaw/pitch/roll.... the full movement came later on in the game though.
    (0)

  6. #6
    Player
    Impia's Avatar
    Join Date
    Oct 2023
    Posts
    143
    Character
    Eloy Impia
    World
    Maduin
    Main Class
    Reaper Lv 90
    Absolutely support. It's well-past time
    (1)

  7. #7
    Player
    Talianore's Avatar
    Join Date
    Jun 2015
    Posts
    56
    Character
    Marvati Khatshri
    World
    Jenova
    Main Class
    Arcanist Lv 100
    All of that and I wish they would release more building block kind of items, such as partitions cut in half/diagonally, horizontal dance poles, etc.
    (1)

  8. #8
    Player
    CidHeiral's Avatar
    Join Date
    Dec 2021
    Posts
    1,549
    Character
    Cid Heiral
    World
    Hyperion
    Main Class
    Dragoon Lv 100
    I definitely agree with adding an axis to allow items to be floated without using glitches. They are on record as saying they're fine with things being floated so I don't see why it couldn't just be added as a feature.
    (6)

  9. #9
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    804
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    What do you mean? I thought everyone enjoyed bouncing items one pixel at a time 30 feet in the air for 2 hours just to realize it's too far to the left so you have to start again.
    (3)

  10. #10
    Player
    Ghost_of_Ebina's Avatar
    Join Date
    Oct 2021
    Location
    グリダニア
    Posts
    349
    Character
    Kill-or Die
    World
    Bahamut
    Main Class
    Viper Lv 100
    My understanding is that Squenix is not too confident they can make such a feature work without breaking the existing houses, so they are hesitating to make improvements.
    The current situation with "floating" is basically a bug... which shows that Squenix really doesn't know how these objects can relate to coordinates (who knows, we can't see their coding).
    If some genius programmer suddenly joins Squenix things may change.
    (2)

Page 1 of 2 1 2 LastLast