I thought I'd share this thread as it has some interesting statistics and analysis about DT's negative reviews on Steam. The data surrounding DT's reviews doesn't surprise me one bit. There's also good info in the thread's comments as well, so feel free to take a look at the reddit thread itself.
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Original Post:
I did a little bit of data analysis of Dawntrail negative reviews in Python using Steam API.
Dawntrail was released on the 2nd of July, 2024. Early access started a little bit earlier but I took only reviews from July 2.
Only those who bought the game on Steam were taken into account.
At the time of writing there are 1626 negative reviews to Dawntrail on Steam (given the criteria above). And since you can leave only one review for a game on Steam this is the number of players who did that.
I could fetch stats for only 40.6% (660 people) of those who left negative reviews. Usually it means that the others have private profiles. It already makes it hard to make any conclusions. There may have been an organized campaign by people with closed profiles. But you need to remember that every vote here costs 45€. I simply don't believe someone would do it at such cost even if we imagine a massive review-bomb-refund campaign.
Your playtime in FFXIV is counted only for the base game, not the expansion, so I had to go to every single user profile and fetch their playtime for FFXIV Online.
And here is the graph of playtime [URL on reddit page] (in hours) of 41% of those who left a negative review for Dawntrail in Steam since July 2nd.
81% of those have 1000+ hours in the game! [URL on reddit page] That's 534 of 660 players.
TLDR; At least 33% of those tho left a negative review to Dawntrail are veterans with 1000+ hours in the game. This is indisputable. If we assume the same distribution among those who have closed Steam profile it becomes 81%.
P.S. The code (Jupyter Notebook) is here [URL on reddit page] for anyone to use.
UPD: I used this method [URL on reddit page] to acquire playtime. It's called GetOwnedGames. The name suggests that it doesn't return those that were refunded. If that is true then we can say that all of negative reviews are genuine players who still (several months) after release own the expansion and the whole idea of review-bomb-refund campaign is busted.
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Notable Comments:
"I can't imagine anyone actually played Dawntrail and thinks a negative review is product of a "review bombing." Most of the time, people are just dissatisfied. And that's okay."
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"For those who mainly play the game for the story, something as bad as DT may just poison every other content, everything may feel souless and without purpose. I myself have 6k hours in the game and am considering canceling my sub if 7.1 does not give me some hope for the msq."
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"I don't think people being veterans matter, MSQ tourists are a big source of income for SE and if they're not happy then I expect 8.0 preorders and sales will reflect that. Dawntrail has the benefit of riding the coattails of Endwalker, I worry about whats ahead."
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"This is the first expansion where I went "Who the **** wrote this ****? Why is the story/lore so bad?" and I liked EW patch msq."
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"The problem with DT is that it tries to be every expansion at once while being terrible at all of them.
.It wants the "ANOTHER SHARD" plot line of Shb,but without any of the emotional weight or writing of It
.It attempts SB's "uniting the nation to save it" aspect,but the place was already saved and everyone gets along perfectly as is so that's moot.
.It desperately tried to make Tuliuloyal have Ishgards society schisms with the blessed siblings,as well as the other tribes,but that got solved in 5 minutes while Ishgards is still fighting it to this day(and makes Gulool look like a negligent dick).
Hell it even tried its hand at EW by making all these culminate together,but because the buildup was non-existent it comes off as half assed.It should've been a more simple ARR like story."
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"The story is legitimately poorly executed. People saying the reviews are faked or are made by some angry fringe group aren't paying attention. The ideas had potential, but they dropped the ball in pretty much every way.
Boring characters with no personality other than cringey tropes. Sudden changes of heart with 0 consequences. Plot lines that either resolve far too quickly or drag on for eternity. Erenville having like 0 reaction to learning his mom is dead?? Wuk Lamat was a really awkward caricature of the sheltered princess trope, but that's not how she was portrayed b4 the xpac launched. It's like they decided halfway through that they should make her really stupid.
The entire last zone was a lame excuse to give the villain a quick power boost so he was actually a threat. It's 2024, the hyperbolic time chamber s**t is overdone and tired. I felt 0 connection to Sphene or her people, despite them shoving it down your throat for several quest chains that shutting it down should be sad. It wasn't. At all.
People say ARR is boring, but its setup was way better than this. You could tell it was building to something interesting. All this is building to is me wondering how much more of Wuk's company I'm going to have to suffer through."
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Source: https://www.reddit.com/r/ffxivdiscussion/comments/1fz8yev/data_analysis_of_dawntrail_negative_reviews/
Feel free to discuss amongst yourselves below. Cheers.