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  1. #1
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,449
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Then people will do all of their roulettes in one day and complain there's nothing to do for the rest of the week.
    (5)

  2. #2
    Player
    AmiableApkallu's Avatar
    Join Date
    Nov 2021
    Posts
    1,196
    Character
    Tatanpa Nononpa
    World
    Zalera
    Main Class
    White Mage Lv 100
    If only there weren't so many Flower Smelling Champions.
    (3)

  3. #3
    Player
    CamuiKushi's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    312
    Character
    Camulos Kellesha
    World
    Adamantoise
    Main Class
    Gunbreaker Lv 100
    I do think there should be rolling caps that expire. Maybe after a month when a sub would typically expire? If you're able to log in one weekend that month but you go hard with the grinding I do think you ought to be able to attain everything you could have from that month.
    (0)

  4. #4
    Player
    Chekir's Avatar
    Join Date
    Jun 2017
    Posts
    18
    Character
    Chekir A'vett
    World
    Phoenix
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Thayos View Post
    I solved the puzzle!

    The devs want time gating to keep the community from rushing through content and unsubbing.

    The community wants to kill timegating because it makes our lives unnecessarily tedious, having to log in every day to maximize tomes.

    So, for the ultimate solution... why not just do weekly gating instead of daily gating? Like instead of gate us at one run per day, make it seven per week. You could do all of your week's roulettes in one day if you'd like, or spread it out.

    I'm actually surprised this isn't already the case. The community has made it clear that less gating is better, and this would be a nice compromise.

    More importantly, though, Yoshi-P has stated numerous times since taking over that he wants this game to be casual friendly. Gating is definitely good for casuals (like me), but only to a point. Too much gating becomes more of a hinderance.

    I'm literally who this game was designed for. I'm a lifelong Final Fantasy fan, but I work full-time and even have a 4-year-old. My game time is EXTREMELY limited. And in many ways, FFXIV is the perfect game given my busy schedule. Problem, though, is among actual busy people with full-time school or work, we don't always have an hour per night (or even 30 mins, or any time at all) to play those daily dungeon. The reality is that we sometimes have days when we have a few hours to play, but usually we can hardly play at all. That makes daily gating a massive nuisance that results in me playing less overall than I'd like to... and I know I'm not alone.

    Weekly gating is simply the best idea ever. Make it happen, Yoshi-P! You know I'm right.
    There is literally no reason to run roulettes for capping tomestones that late in a patch, unless you are feeling adventurous or wanna toss a coin on which players you'll get with you, you can just do hunt trains and be done with your weekly cap.
    (0)

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