


I mean its week 11/12. Raid tiers historically die out roughly by week 10 and from then on it's pretty much Tuesday at reset or bust.
There is nothing unique about this tier in a similar timeframe.





What fights are trying to reclear, what day, and what time? I'm also on Aether and play in NA prime time. I have a static so I can't even look at PF until Thursday night and even that late in the week I see plenty of both learning and reclear parties in NA prime time and haven't had any issues getting reclears for anything the static isn't working on yet. But that's NA prime time and if you're trying at an off hour, that may be why it takes a bit to fill. Sometimes parties I've been in are waiting for a healer or two but never amazingly long. I've been PFing since week 1.
On May 16th 2024, Creative Studio III made the decision to terminate the existence of non-standard Black Mage. The impact of this decision on the job's population will be negligible.

I could log in any day of the week last raid series and within 10-20 min have a full party and start weekly reclears. This tier I can't even get a single PF to fill. Completely demoralizing. It's not even a "this content too hard" there's just nobody out there doing it via PF. A billion "barse be bis" parties out there, but watching those, they don't fill either.




It says your world is Midgardsormr, which is part of the Aether DC (same as Gilgamesh where I'm on). Last week at prime time there were ~150 parties in the High-End duty section of the PF. There's a ton of people doing it via PF.I could log in any day of the week last raid series and within 10-20 min have a full party and start weekly reclears. This tier I can't even get a single PF to fill. Completely demoralizing. It's not even a "this content too hard" there's just nobody out there doing it via PF. A billion "barse be bis" parties out there, but watching those, they don't fill either.




How many of those 150 parties actually filled. That’s their entire point
You can have 1500 active parties it doesn’t matter if all are a PCT, 2 random melees and maybe a tank waiting to fill for 4 hours before disbanding
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess




If the parties were all like 1 or 2 people looking to put together an entire group (as you mention), that would mean something. But it's not. We posted around about it here in the "Healer strike" thread and noted how most of the groups were only looking for 1 or 2 people (typically either a Tank, a Healer, or interestingly a Tank+DPS). When the large majority of those PF groups are just missing one person, that's a ton of people still interested in doing PF. That is the entire point. But way to create a strawman scenario - it says the underlying attempt at a point isn't valid.
Source for what? The %'s are based on the Steam charts that, as you mentioned, anyone can view...Source? Because that retention, when we know barely antyhing about that and only SE has the data seems like wishful thinking at best. Especially when anyone can go to steamcharts and find that the average population right now is below/equal to the one we can find during EW patch lull, let alone how this is happening when we are not even one full patch into the expansion which is quite telling.
Also, remember that EW dropped in the middle of the "WoW Exodus," so the pure population #'s for the beginning of EW and its first patch cycle or so are inflated with people who were never likely to stick around that long, anyway. A better comparison will be around the time we hit the .2 patch and comparing it to the similar EW numbers, since by then the "WoW Exodus" had run its course.
Nice ad hominemConsidering he is one of the very few white knights still left on this forum, he made it up.. Meanwhile, the person you even responded to pointed out the source in their own comment...*shakes head in disbelief*
How are they outdated? Seriously, like - basic logic here. How is using the current data #'s and comparing them to the equivalent data #'s for the past two expansions "old"? *Shakes head even more profoundly*Nah, he didn't make them up. They're just old and outdated now. Like this game.



As other person has pointed out, you are extrapolating retention from population data which is a misuse of the data presented, as we do not know how many accounts are new, how many are on the free trial (which wasnt as extensive as it is now) and how many are returners. We can only analyze the population by numbers and the feedback out of the steam data out of which so far we can see 3 things:Source for what? The %'s are based on the Steam charts that, as you mentioned, anyone can view...
Also, remember that EW dropped in the middle of the "WoW Exodus," so the pure population #'s for the beginning of EW and its first patch cycle or so are inflated with people who were never likely to stick around that long, anyway. A better comparison will be around the time we hit the .2 patch and comparing it to the similar EW numbers, since by then the "WoW Exodus" had run its course.
-DT has less average population than EW on the same span of time
-XIV population growth seem to have stopped for the time being
-DT is so far the expansion with the worst reception (this in both steam score and metacritics user score)
If we want to analyze retention we could do some analysis like luckybancho does, tracking based on how many people finish MSQ from patch to patch but we are too early into the xpac to see that kind of analysis and even that one is flawed, hence why I ask for a source, because so far, outside SE exclusive data there doesn't seem any kind of proper analysis from which we can see the retention.
On a side note trying to say that the people who leave silently are insignificant is... naive to say the least. That is a lesson that the devs had to learn when salvaging the disaster the version 1.0 was:
Those silent are the first to leave and many may not come back if changes are not introduced.




A big reason for parties not filling up nearly as fast is the prolonged data center congestion they've insisted on keeping. Aether is entirely locked off from the other NA data centers, thus you're getting a smaller pool of players.I could log in any day of the week last raid series and within 10-20 min have a full party and start weekly reclears. This tier I can't even get a single PF to fill. Completely demoralizing. It's not even a "this content too hard" there's just nobody out there doing it via PF. A billion "barse be bis" parties out there, but watching those, they don't fill either.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."

Raiding has just turned into " how to time skip to bed time and get nothing accomplished " it's just wasting my time waiting to fill.. I'm over it.
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. Meanwhile, the person you even responded to pointed out the source in their own comment...*shakes head in disbelief*



