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  1. #8
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,634
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Valence View Post
    Aren't we moving the goalposts here? I never said anything about opening wall to walls or even less to make dungeons more hardcore.
    Sorry, I assumed that because that's one of the main things most people cite when saying dungeons are the same. "It's just 2 packs always".
    There is many ways to change the formula and introduce new and interesting things without making the game hardcore. CLL had prisoners spread randomly across rooms. 8 man raids used to have some trash, gate bosses or more environment to go through than just an arena with a boss.
    I agree that would be nice but dungeons are also just meant to be a way to tell the story and a nice visual spectacle. They could have stuff like saving prisoners since arguably there is that in Sastasha, but it would need to be really easy for the MSQ-only players.
    Creativity has gone quite bankrupt for the sake of predictability and I quote "reducing player stress". Everything since ShB has been about reducing player stress.
    True. They have been trying to go back somewhat though, because in the expert dungeons you have the maze mechanic, the dolls that do lots of AoE, the boss with dolls running around like crazy and the last boss in that dungeon is really more interesting than what they normally do.

    They haven't parted with the 3 bosses and trash formula, but it is a start with going backwards to the older design philosophy you could see with bosses in Heavensward, I just wonder if they will actually keep it up because all the next expert roulette dungeons will be required for MSQ.

    I've often wondered when doing Praetorium why they don't do the mount riding thing more. My assumption has always been that they want players to fight themselves as their chosen job, not all do it the same in a mount, but it would still shake dungeons up a bit to have mounts with unique attacks sometimes.
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    Last edited by Jeeqbit; 10-09-2024 at 04:40 AM.