Hello,
Thank you for the response
What platform are you using?
Tested on 2x Windows 10 and one Windows 11 PC. Every PC, despite different hardware and configurations, encounters the same issue.
At what point does the issue occur?
The issue occurs when watching a bard performance (I am sure it also works for any other stationary in-game audio source), whether solo or in a band—it doesn't matter. The sound jumps between the left and right audio channels, getting louder or quieter depending on the camera's position when using /icam. In this case, the sound shifts based on the camera's position rather than your character's location.
Normally, the game lets us "stick" directional sound (sound sources) to either the camera or the character. However, this no longer works with /icam.
How often does the issue occur?
Every time I use /icam and listen to a bard performance.
Are you running any additional programs alongside Final Fantasy XIV?
Yes, I have several programs open to manage sound, capture video, etc. (I'm streaming, after all).
Does the issue occur with one character or multiple characters?
The issue happens with any character—it's not character-specific.
Were any updates or changes made to the PC around the time of the issue?
I first noticed this bug after the Dawntrail expansion update.
Does this issue occur in fullscreen, borderless, or windowed mode?
It occurs in both fullscreen and borderless/windowed modes.
Steps taken to resolve the issue:
I've tested everything, but nothing has worked so far. I've used this feature for years to capture live performances from bards and bands. Before the Dawntrail update, there were slight volume changes between the left and right audio channels depending on the camera direction, similar to hovering around your character without using /icam when near a sound source (like a bard). It wasn't a big issue then because I streamed Final Fantasy XIV's audio in mono, which stabilized the sound output and compensated for the minor volume shifts.
However, since Dawntrail, the audio in /icam mode is broken. The sound now shifts dramatically based on how close or far the camera is from the sound source, resulting in a "wobbling" effect.
System Report
I prefer not to expose my personal data online, but this issue is easily replicable and is not hardware or software-related.
For reference, here’s a video recorded after the Dawntrail update where the issue is present:
Post-Dawntrail Stream (audio issues)
You can hear the audio constantly changing, even though this is already equalized mono audio (in stereo, it would be even worse). The bug not only changes the audio volume but also alters the soundscape of the instruments, with certain tones becoming more prominent or subdued depending on the camera position.
Here’s a stream recorded before the Dawntrail update, where the issue did not occur:
Pre-Dawntrail Stream (no audio issues)
In this stream, there’s only a slight volume change from time to time, but it’s barely noticeable—nothing like the audio issues post-Dawntrail.
I've been using this method for years, and the problem has only appeared since the Dawntrail update.
Thanks for your help!![]()


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