One would think with some 20+ jobs now that we'd have enough flavours of everything to please 90% of people but for some reason the devs don't want 20+ flavours of FF14, they want maybe 8 flavours of FF14 and even those share a similar set of cores. Of course you can't please everyone with 8 fundamentally similar flavours of the same thing.

That said, just as big a part of people being unhappy as the lack of distinct flavours is (as we see in the healer strike/tank threads) serious balance issues. Further to that, both of those issues interact heavily with encounter design which I agree with others has become stagnant and perhaps even lazy. The dev team really should stop appealing to the lowest common demoninator and demand people at level 70+ actually play their role by designing and balancing jobs and content in a way that reflects that demand.