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  1. #1
    Player
    Ilisidi's Avatar
    Join Date
    Dec 2011
    Posts
    1,029
    Character
    Ilisidi Malguri
    World
    Ragnarok
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Havenchild View Post
    While not impossible, the specifics surrounding those 3 trials are unique in that narratively the scions are right there for the encounter and they were written to be there with the creation of DT's MSQ.
    Retroactively though for older trials, if they were to continue current course, they would have to redo narrative design in the older MSQ to make people available to participate in the trials. Now they could rewrite certain scenes to include some characters but I don't foresee that much variance.

    If they abandon the narrative component though, technically they could also just throw in "random soldier A-G". Not impossible but they have to either abandon their precedent when it comes to duty support in trials or rewrite a good amount of MSQ to inject enough characters into certain scenes pre-trial fights. I imagine this is their current predicament.
    They already abandoned precedent by giving us random GC peeps for ARR duty support and even more random fill ins in the MSQ duty support up to ShB. And especially for the new trials we have a very easy narrative out, we already do summon random people to help us with the fights, no narrative reason for those to be players but not NPCs.
    And even for older trials the common thing if the MSQ even does a call back on there being other people with you instead of just you apparently going at it solo with 7 people that aren't there, is "get you adventurer friends", once again no narrative reason those have to be other players (who are rarely my friends), instead of NPCs (like I watched that thaumaturge grow from a newbie wondering which spell to cast to a confident competent caster, I'd take her to Shiva any day).

    And the cap trials should feel special because they are special not because you are blocked from progressing to the end by the duty wait times and people dropping out (like what happened for my DT finishing trial.)
    (9)
    Last edited by Ilisidi; 10-04-2024 at 06:25 PM.

  2. #2
    Player
    TaleraRistain's Avatar
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    Jun 2015
    Posts
    5,456
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Ilisidi View Post
    (like I watched that thaumaturge grow from a newbie wondering which spell to cast to a confident competent caster, I'd take her to Shiva any day)
    I loved watching our Duty Support NPCS grow and become confident in their abilities through the levels.

    Quote Originally Posted by Vrahjin View Post
    I'm all for it - as long as they stop removing mechanics because the trusts can't handle them.
    Some of that may be adjustments for the AI but some I think are also just that many early mechanics had very obscure tells and were very unlike content we see now. Yoshi-P even mentioned that briefly in the last Live Letter, how Halatali doesn't look much like dungeons currently. A lot of things I noticed they changed were implementing mechanic triggers we see constantly much later that this earlier content was missing so sprouts would recognize those triggers in more current content. I don't think it's all for the AI. Some of it is just standardization.
    (4)
    Last edited by TaleraRistain; 10-05-2024 at 04:26 AM.

  3. #3
    Player
    Vrahjin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    104
    Character
    Drakth Ardos
    World
    Phoenix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sacae View Post
    For the ARR and HW trials, though, does this really even matter? They all die too quickly with full parties for the mechanics to have any bite to them anyway.

    If making them Trustable would give them level sync similar to Ultima Weapon, that would be all-around better anyway.
    Eh, fair point. Still feel sorry for Thordan, SE should've done some kind of (harder) ilevel sync years ago.
    While on that subject, they also should've made it so you can't go in without job stones past Haukke. At least not while using DF, feel free to keep it in if you're in a full premade.
    Sorry for the tangent, had a Thaumaturge in Alliance Roulette yesterday

    Quote Originally Posted by TaleraRistain View Post
    I loved watching our Duty Support NPCS grow and become confident in their abilities through the levels.

    [...]

    Some of that may be adjustments for the AI but some I think are also just that many early mechanics had very obscure tells and were very unlike content we see now. Yoshi-P even mentioned that briefly in the last Live Letter, how Halatali doesn't look much like dungeons currently. A lot of things I noticed they changed were implementing mechanic triggers we see constantly much later that this earlier content was missing so sprouts would recognize those triggers in more current content. I don't think it's all for the AI. Some of it is just standardization.
    Could be, could just be me being a slighty grumpy fellow who felt the early dungeons were streamlined too much.

    Some kind of personal touch on the duty personnel would be nice. Being able to name them (within reason), have them chatter, grow, feel defeated if they get downed/there's a wipe, exultant over learning new skills. Embrace the full RP side of it.
    I loved the personal takes the scions had in ShB and up - and Ktisis was just a hoot to run through with trust - they should have the nameless trusts in the early levels more like that.

    Unless they already are? Haven't used them so I might just be spouting nonsense out of my rear.
    (2)
    Last edited by Vrahjin; 10-05-2024 at 05:22 PM. Reason: Spelling

  4. 10-06-2024 08:20 AM

  5. #5
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,456
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Vrahjin View Post
    Some kind of personal touch on the duty personnel would be nice. Being able to name them (within reason), have them chatter, grow, feel defeated if they get downed/there's a wipe, exultant over learning new skills. Embrace the full RP side of it.
    I loved the personal takes the scions had in ShB and up - and Ktisis was just a hoot to run through with trust - they should have the nameless trusts in the early levels more like that.

    Unless they already are? Haven't used them so I might just be spouting nonsense out of my rear.
    You can't name them but they already do that. I'd suggest giving things a try maybe on a lower level alt so you can get the full experience. I ran new Duty Support on a new Dynamis character. They go from nervous and uncertain newbies to companions confident in their abilities.
    (5)

  6. #6
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,763
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Quote Originally Posted by TaleraRistain View Post
    You can't name them but they already do that. I'd suggest giving things a try maybe on a lower level alt so you can get the full experience. I ran new Duty Support on a new Dynamis character. They go from nervous and uncertain newbies to companions confident in their abilities.
    I love their verbal interactions. I wish all the trust npc's had more frequent little dialogues that show off their uniqueness.
    (3)

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