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  1. #1
    Player
    Warbard's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    8
    Character
    Summer Orion
    World
    Coeurl
    Main Class
    Warrior Lv 100

    M5 sound effects!

    Can I just say that, as a raider with garbage eyesight, the auditory indicators for this fight (ala 2/3/4 snap twist) are an absolute gold standard for what I would want from a raid.

    Thank you and can we have some more of this please?
    (5)

  2. #2
    Player
    ThurinTurambar's Avatar
    Join Date
    Apr 2023
    Posts
    81
    Character
    Thurin Turambar
    World
    Louisoix
    Main Class
    Reaper Lv 100
    Was thinking exact same thing!
    There is a lot of ways to have sound be included in the information game gives the player, another good one is Dawntrail ex1, where you could hear which volcano was active.
    Personally i find sound very useful in deep dungeons, hearing a patrol stomping behind me or noticing a respawn earlier.

    I would wish it would replace some of debuff vomit savage sometimes does
    (1)

  3. #3
    Player
    Taranok's Avatar
    Join Date
    Mar 2015
    Posts
    777
    Character
    Arilaya Syldove
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Warbard View Post
    Can I just say that, as a raider with garbage eyesight, the auditory indicators for this fight (ala 2/3/4 snap twist) are an absolute gold standard for what I would want from a raid.

    Thank you and can we have some more of this please?
    Ironically for me, the snaps are hard to hear. I believe I have some form of audio processing disorder, and the sound effects get muddied into the rest of the sounds going on. The mechanic is surprisingly hard when the visual is a flashbang and the audio gets lost in the mix.

    The entire fight is best described as visual overload, and the audio can be a mess if you struggle to pick out sounds.
    (0)

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