Quote Originally Posted by LynxDubh View Post
That's a mighty big ask. You're asking them to make new failure animations for all the positionals in the game. That's roughly 20 skills that would need to be reworked to each have a bunny effect.
Sure. They could stop adding 20 new animations each expansion that just end up as solutions in search for a problem. /shrug

But even if not, SQEX is not a 3-man indie studio. Asking for 20 small variations of existing animations (many of which are 2-step, so you can just abort after the first step + add an audio queue on top) is not a big thing for a large company, or should not be if not massively mismanaged and misorganized.