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  1. #11
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,827
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Mistress_Irika View Post
    Unless you're regularly playing custom games with a full party that's all there is. It's pure solo queue for majority, and everyone is only playing to look out for themselves. The only 2 things you are doing as a team is killing what's in front of you and pushing the crystal. Other than that you're on your own.
    Okay, thanks. Not for me then.
    (0)

  2. #12
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    831
    Character
    Atreus Auditore
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Mistress_Irika View Post
    Unless you're regularly playing custom games with a full party that's all there is. It's pure solo queue for majority, and everyone is only playing to look out for themselves. The only 2 things you are doing as a team is killing what's in front of you and pushing the crystal. Other than that you're on your own.
    This sounds like the Casual Queue experience.
    (0)

  3. #13
    Player
    gidsonBrand's Avatar
    Join Date
    May 2024
    Posts
    117
    Character
    Gidson Brand
    World
    Goblin
    Main Class
    Dancer Lv 90
    It honestly a good point though. There aren't any LP specific guidelines out there, mostly because what we have is like tribal knowledge between 20-something teams. I'm doing another panel at Gateway Fate, I'll add in a slide for stuff like how to actually form a team and sign up for tournaments, and what to start with (burst, CDs, prio positions, etc.).

    Probably gonna put that up here in a day or two as well, why not.
    (0)
    xivcompetitor.carrd.co || twitch.tv/gidsonBrand

  4. #14
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,089
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Mawlzy View Post
    Edit: Like, is this the extent of CC strategy? https://rhiaguides.carrd.co/#crystalconflict
    Not even close. But it's hard to put into words because most of it comes from experience and feeling.

    However there is definitely big outlying themes that could be made into guides, like positioning for dummies, what to do as a melee, what to do as a ranged, how to rotate and manage resources, how to burst and who and where, how to respawn and hold... and that's just barely touching on the universal aspects of it. A lot of it also lies directly on knowing what each job is able to do, and how to play around them and/or what to expect from them.
    (0)

  5. #15
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,827
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Valence View Post
    Not even close. But it's hard to put into words because most of it comes from experience and feeling.

    However there is definitely big outlying themes that could be made into guides, like positioning for dummies, what to do as a melee, what to do as a ranged, how to rotate and manage resources, how to burst and who and where, how to respawn and hold... and that's just barely touching on the universal aspects of it. A lot of it also lies directly on knowing what each job is able to do, and how to play around them and/or what to expect from them.
    Okay you have piqued my interest again. Although I will say I'm always skeptical in any game when the "experience and feeling" business is used as an excuse for the lack of clear dissemination. I recognize both are essential, but whenever something allegedly cannot be put into words, I'd suggest the aficionados simply have to try harder.

    Which in fact you hint at in your second para.
    (0)

  6. #16
    Player Mawlzy's Avatar
    Join Date
    Sep 2023
    Posts
    2,827
    Character
    Jessa Marko
    World
    Adamantoise
    Main Class
    Machinist Lv 100
    Quote Originally Posted by gidsonBrand View Post
    It honestly a good point though. There aren't any LP specific guidelines out there, mostly because what we have is like tribal knowledge between 20-something teams. I'm doing another panel at Gateway Fate, I'll add in a slide for stuff like how to actually form a team and sign up for tournaments, and what to start with (burst, CDs, prio positions, etc.).

    Probably gonna put that up here in a day or two as well, why not.
    Not an uncommon failing of Discord communities. I wish you luck expanding a mode you clearly care about, but suggest cliques will hamper your progress.
    (1)

  7. #17
    Player
    TalonSparda's Avatar
    Join Date
    Aug 2024
    Posts
    1
    Character
    Talon Sparda
    World
    Coeurl
    Main Class
    Pugilist Lv 92
    Did Yuyutai hijack your account and make this post or something bruh
    (1)

  8. #18
    Player
    gidsonBrand's Avatar
    Join Date
    May 2024
    Posts
    117
    Character
    Gidson Brand
    World
    Goblin
    Main Class
    Dancer Lv 90
    Quote Originally Posted by TalonSparda View Post
    Did Yuyutai hijack your account and make this post or something bruh
    Nope this is my own brand of stupidity and positivity lmao
    (0)
    xivcompetitor.carrd.co || twitch.tv/gidsonBrand

  9. #19
    Player
    Iyana's Avatar
    Join Date
    Oct 2024
    Posts
    1
    Character
    Iyana Cerus
    World
    Exodus
    Main Class
    Pugilist Lv 100
    ninja fast
    (0)

  10. #20
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,089
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Mawlzy View Post
    Okay you have piqued my interest again. Although I will say I'm always skeptical in any game when the "experience and feeling" business is used as an excuse for the lack of clear dissemination. I recognize both are essential, but whenever something allegedly cannot be put into words, I'd suggest the aficionados simply have to try harder.

    Which in fact you hint at in your second para.
    It can be put into words. It's just hard unlike most pve things those days because it's not binary, mathematical truths so you need to consider carefully what you're written if you're worried about not falling constantly into blanket statements and keep some measure of rationality.

    And one of the main reasons people tend to go more easily with clips and replays to have someone check them and tell them what they did right and what they did wrong is that it's literally about experience and not hard set rules.
    (0)

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