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  1. #1
    Player
    Jeeqbit's Avatar
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    Mar 2016
    Posts
    7,667
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Destati View Post
    Yeah but, making them and the Moblins simple palette swaps of their Eorzean counterparts is super boring IMO. They could have given them additional bells and whistles like how the Zun have fur and how you can actually see the faces of the Mord. Why not give the Moblins different masks that reveal their faces a little more? Why not give the Hanu Hanu different head feathers or a more parrot-like head shape?
    It would have been nice for them to have used the graphics update to make them more detailed at least. I assume they just didn't manage it since there are only so many new assets they make vs reusing old ones and must not have seen them as important enough compared to, say, the Mamool Ja.

    But they have done this before sometimes. For example, the Hobgoblins in Kholusia could perhaps be their other shard cousins, or maybe the No mou. There are also the Dwarves in Kholusia being their version of Lalafells and the fat cactuars in Amh Araeng. So it's not like they never do this.
    (0)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,667
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Sorry, but if you ever develop a game, you will understand why assets are reused.

    They take a lot of time, effort and energy to create. All for what? To appear one time and then never be seen again? It's hard to come to terms with that from a development standpoint.

    But they reuse them well! In fact, so many of the reused assets are done so well that I don't figure out that it's a retexture for years in some cases. And that's only when I think really hard about it. There are exceptions that are obvious, of course, but a lot of them you probably don't even notice are reused.

    They also use the resize trick. So you have a boss, and initially it's a unique boss you've never seen, but later on it just appears as a trash mob in a different location, sometimes with a different texture if needed.

    It all just makes sure that the work didn't go to waste and reached its maximum potential from a development standpoint.

    That doesn't mean there aren't new assets. Of course there are. They are just simultaneously extracting the maximum potential of the old ones as well.
    (7)
    Last edited by Jeeqbit; 10-02-2024 at 06:59 AM.

  3. #3
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,281
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    Games reuse assets all the time. This is such a non-problem.
    (3)

  4. #4
    Player
    Ishe-P's Avatar
    Join Date
    Apr 2022
    Posts
    126
    Character
    Ishe Platinum
    World
    Diabolos
    Main Class
    Dancer Lv 100
    There's this game some people play, well, just me probably, but it's called Who's Rigging Is That, Anyway? I think the record holder for most uses, or at least a very strong contender, is Calistoferi. She's the easiest to spot anyway. Asset reuse doesn't bother me, though, so long as the game is fun to play. But I also grew up in the NES era where asset reuse was mandatory.
    (3)

  5. #5
    Player
    lolnotacat's Avatar
    Join Date
    Apr 2021
    Posts
    558
    Character
    K'ayla Rhiki
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Ishe-P View Post
    There's this game some people play, well, just me probably, but it's called Who's Rigging Is That, Anyway? I think the record holder for most uses, or at least a very strong contender, is Calistoferi. She's the easiest to spot anyway. Asset reuse doesn't bother me, though, so long as the game is fun to play. But I also grew up in the NES era where asset reuse was mandatory.
    I think after Dawntrail it goes to Scathach.

    I agree though it doesn't bother me too much, but I like when it's reused in an interesting way that actually makes it hard to tell that it's the same one being used.
    (2)

  6. #6
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Talael View Post
    With the new letter from the producer, I realize that 90% of what has been announced is reused assets. I then started looking at Dawntrail and previous expansions, and I don't think it’s fair to the paying customers who buy an expansion and pay monthly fees to receive this many reused assets in the game.

    The entire bestiary of FFXIII has been pretty much exhausted at this point, and even most bosses from Dawntrail are reused skins from previous expansions. In 7.1, we will see Cloud of Darkness again, along with Eden, Byakko, and enemies from XI, all marketed as new content. When is enough enough?
    Every MMORPG out there reuses assets on a regular basis. Why would you expect this one to be any different?
    (3)

  7. #7
    Player
    Garruss's Avatar
    Join Date
    Aug 2013
    Posts
    161
    Character
    Shayla Shayla
    World
    Shiva
    Main Class
    Ninja Lv 100
    The only thing that annoys me with them reusing assets is the contest reuse of armour sets, instead of adding new-looking armour it's just recolours of older armour from the game.
    (7)

  8. 10-02-2024 04:53 PM

  9. #9
    Player
    Zakuyia's Avatar
    Join Date
    Apr 2022
    Location
    Gridania
    Posts
    611
    Character
    Zakuyia Shizyuie
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Talael View Post
    With the new letter from the producer, I realize that 90% of what has been announced is reused assets. I then started looking at Dawntrail and previous expansions, and I don't think it’s fair to the paying customers who buy an expansion and pay monthly fees to receive this many reused assets in the game.

    The entire bestiary of FFXIII has been pretty much exhausted at this point, and even most bosses from Dawntrail are reused skins from previous expansions. In 7.1, we will see Cloud of Darkness again, along with Eden, Byakko, and enemies from XI, all marketed as new content. When is enough enough?
    You clearly never played pso2 ngs....come back to me after you play that and tell me how often they reused the content in aelio - stia and tells the community to be hype for reused assets.
    (0)


    You open the door theres nothing in sight. You close the door wondering whats in sight. But lets be honest its probably gonna just let you down.

  10. #10
    Player Talael's Avatar
    Join Date
    Sep 2024
    Posts
    27
    Character
    Zakk Wyldeh
    World
    Excalibur
    Main Class
    Summoner Lv 87
    Quote Originally Posted by Zakuyia View Post
    You clearly never played pso2 ngs....come back to me after you play that and tell me how often they reused the content in aelio - stia and tells the community to be hype for reused assets.
    Why is another games failing used as an excuse for the same lazy approach here? I mean, sure, i dont know much of programming, im a nurse, however of all the enemies from the last Dawntrail MSQ dungeon (supposely the climax of the expansion) we have a bunch of FF 13 mobs, 1st boss reskin of cuchulaim (void ark), second boss a reskin of Pharos Sirius second boss and i guess the last one (Eliminator) is new. I could excuse it a bit if the mobs were FF 9 enemies, but cmon....
    (3)

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