The "accuracy" attribute has been changed to "direct hit." Moreover, base rate at which attacks land against enemies of the same level has been raised to 100%.
The higher the value, the higher the frequency with which your hits will be direct.


Dodge still exist in the game but is now calculated based on the level difference between you and your ennemy. The higher the difference the more difficult it will be to land a hit on the higher level.
If you're at the same level, your accuracy is 100%.

Dodge also exists in Bozja through consummables.