Quote Originally Posted by Doomfist View Post
We cleared on the LAST pull, after OVER AN HOUR of wipes, some from my mistakes, some from others. And unlike on tank, I actually have to care about healing the party after every. single. raidwide. I have to constantly move to the middle while also being less mobile from constantly casting my dps spell, so that my heals and mits will hit everyone. When someone dies, I have to look at the party list to see who I need to rez (I play on controller btw) which distracts me from the next mechanic and makes it easier to mess up. When I'm on tank, I can just trust my healers on fusefield and xboom special after I mitigate properly, but when I'm on healer, I am the one who has to spam heals and mits to get us through those back-to-back damage waves.

I am the only thing stopping the party from being annihilated, the pressure on this role is immense!!! There's a reason healers are the rarest in PF and it's -not- because of the boring dps rotation. Every fight gets boring on every role if you repeat it 10+ times, much more if you count prog.
I'm sorry, after reading this, you still haven't realized that (a) tanks are the aberration- you basically get spoiled playing a tank (yes- tank privilege is a thing). I realize you took the time to write " unlike a tank", but I don't think you fully appreciate just how big that privilege is.

In addition, a good half of the items you mentioned become second nature on a healer main- knowing where to stand, slidecasting, having less mobility (choosing which skills to use for that), looking at the party list (managing your UI)- know when to look at the UI.

Even saying that 'you are the only one keeping the party from being annihilated" - technically, not always true, especially in more difficult content, which is why PF tends to have its issues. Every job has skills to help a healer. Whether or not they use them is outside a healer's control- sometime they don't, but MUST- but blame the healer when they die. Healers get fed up.

So no, I have no issues with someone running into issues on a job that they admit to hardly playing on what should be challenging content, when they admit to being not at their best. It might be easy for some people ( a minority) , I wouldn't want most people to just to be able to pick it up and master it in those circumstances.