Quote Originally Posted by DiaDeem View Post
I try to trust posts made in good faith. No need (or time) to go around checking lodestones. You actually play the content, so that makes a difference.

And don't get me wrong. I mentioned in another thread that as a costumer of 11 years, I wish patch cycles became shorter again. I don't expect to have infinite amounts of content, but I've started to feel the droughts. I think CUIII's responsibility is to make XIV the best it can be before they work on 5 other things. I just think saying there's not enough stuff or grinds to do makes no sense.

This might be stating the obvious but...

XIV being the best it can be is not their priority. Mind you I'm speaking strictly from a business sense.
Pokemon is the biggest and easiest example. The main games don't show half the effort some of the spinoffs showcase, and the investment put into the games isn't as big as the size of the IP makes it out to be. That's precisely because they make so much money by simply focusing on what they know is good enough for the average buyer. Minimizing effort for maximum profit, which these unpolished rubbish last couple generations' pokemon games generate tons of and have extremely long legs.

XIV isn't going to be a bigger priority than it is, because it's already generating more income than most other projects. Most big companies are risk-averse. Especially with the current state of the game industry. It doesn't matter how much we complain, XIV won't see significant change in direction, content cycle, or become the focus of more experienced staff again unless they start seeing the numbers really drop low.